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Roll third_party/externals/spirv-cross/ d573a95a9..7778792ae (15 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Cross/+log/d573a95a9c65..7778792aec71
$ git log d573a95a9..7778792ae --date=short --no-merges --format='%ad %ae %s'
2020-07-28 post GLSL: Add option to force flattening IO blocks.
2020-07-23 tommek Adding BuiltInSampleMask in HLSL
2020-07-22 tommek Enabling setting a fixed sampleMask in Metal fragment shaders.
2020-02-20 cdavis MSL: Add support for processing more than one patch per workgroup.
2020-07-22 dsinclair Roll GLSLang, SPIRV-Headers and SPIRV-Tools.
2020-07-22 cdavis MSL: Factor creating a uint type into its own method.
2020-07-22 cdavis MSL: Factor a really gnarly condition into its own method.
2020-07-11 post MSVC 2013: Fix silently broken builds.
2020-07-07 troughton MSL: Ensure OpStore source operands are marked for inclusion in function arguments
2020-07-06 dsinclair Roll deps.
2020-07-01 post MSL: Do not emit swizzled writes in packing fixups.
2020-07-01 post MSL: Workaround broken vector -> scalar access chain in MSL.
2020-07-06 post MSL: Use input attachment index directly for resource index fallback.
2020-07-06 post GLSL: Support I/O flattening with arrays as final type.
2020-07-03 post GLSL: Support multi-level struct flattening for I/O.
Created with:
roll-dep third_party/externals/spirv-cross
Change-Id: Idcbbea05932944da3ca4ec6041030d627a325e82
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306476
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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