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Roll ANGLE from 2be3568 to e2147a5 (40 revisions)
https://chromium.googlesource.com/angle/angle.git/+log/2be35682cd67..e2147a58a233 2020-10-21 jmadill@chromium.org Add missing condition_variable include. 2020-10-21 syoussefi@chromium.org Vulkan: Support vertex attribute aliasing for non-matrix types 2020-10-21 jmadill@chromium.org Perf Tests: Add stdout printing arg to bot mode. 2020-10-20 cnorthrop@google.com Tests: Add Brawl Stars trace 2020-10-20 cnorthrop@google.com Tests: Add Arena of Valor trace 2020-10-20 geofflang@google.com Generate CONTEXT_LOST errors on every GL call. 2020-10-20 geofflang@google.com Add Queries and Setters for resource initialization state. 2020-10-20 courtneygo@google.com Vulkan: functionally complete worker thread 2020-10-20 jmadill@chromium.org Fix missing validation cache update on VAO binding. 2020-10-20 jmadill@chromium.org Suppress timing out GLES 31 tests on GL/Linux. 2020-10-20 syoussefi@chromium.org Vulkan: Pull generic SPIR-V transform functionality into base class 2020-10-20 syoussefi@chromium.org Vulkan: Remove dead path in clear 2020-10-20 lehoangq@gmail.com Metal: Auto detect parent layer's contentsScale change 2020-10-20 lexa.knyazev@gmail.com Metal: Skip redundant clamp of stencil ref value 2020-10-20 lehoangq@gmail.com Metal: Remove no longer needed precompiled shaders 2020-10-20 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SPIRV-Tools from 7e1825a59619 to 6fac705e7616 (6 revisions) 2020-10-20 angle-autoroll@skia-public.iam.gserviceaccount.com Roll glslang from f4f1d8a352ca to 3ead01191215 (2 revisions) 2020-10-20 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 7501f2454376 to 72a62c652dc1 (438 revisions) 2020-10-20 cnorthrop@google.com FrameCapture: Image Texture binding in MEC 2020-10-20 cnorthrop@google.com FrameCapture: Implement Gen/DeleteVertexArraysOES 2020-10-20 cnorthrop@google.com Perf tests: Bump replay ES version to 3.1 2020-10-20 cnorthrop@google.com FrameCapture: Fix GLSync creation for MEC on 64-bit 2020-10-20 jmadill@chromium.org Perf Tests: Call finish every step in calibration. 2020-10-20 cnorthrop@google.com Add ES 3.1 check to ValidateBindImageTexture 2020-10-20 jdarpinian@chromium.org iOS: Disable worker contexts, and use sized formats 2020-10-19 jdarpinian@chromium.org Build fixes for MacCatalyst 2020-10-19 jdarpinian@chromium.org No need to check for Catalyst in the iOS build 2020-10-19 jonross@chromium.org Disable TransformFeedbackTest.SwitchProgramBeforeDraw/ES3_OpenGL 2020-10-19 ynovikov@chromium.org Expand ProgramBinaryTest.SRGBDecodeWithSamplerAndTexelFetchTest skip 2020-10-19 jmadill@chromium.org Rename "NonLinear" to "SRGB". 2020-10-19 jmadill@chromium.org Rename "texelFetchInvoked" to "texelFetchStaticUse". 2020-10-19 j.vigil@samsung.com EGL: Implement EGL_KHR_reusable_sync 2020-10-19 jmadill@ad.corp.google.com Add isSRGB flag to angle::Format. 2020-10-19 geofflang@chromium.org GL: Update BufferGL to use ANGLE_GL_TRY. 2020-10-19 jmadill@chromium.org Test Runner: Disable watchdog when debugger attached. 2020-10-19 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 52c1a859d9eb to df17a76102df (4 revisions) 2020-10-19 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SPIRV-Tools from 5c64374dd6cb to 7e1825a59619 (7 revisions) 2020-10-19 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Vulkan-Headers from 04306fa5d673 to 320af06cbdd2 (1 revision) 2020-10-19 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 7e36b15b99a7 to 7501f2454376 (405 revisions) 2020-10-19 jiajia.qin@intel.com Add the ES31 status on d3d11 document. If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/angle-skia-autoroll Please CC egdaniel@google.com on the revert to ensure that a human is aware of the problem. To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE Tbr: egdaniel@google.com Test: Test: FIFA Mobile MECTest: Test: LEGO MECTest: Test: Lots of traces were hitting thisTest: Test: TransformFeedbackTest.SwitchProgramBeforeDraw/ES3_OpenGLTest: Test: angle_deqp_egl_testsTest: Test: angle_perftest --gtest_filter="*arena*"Test: Test: angle_perftests --gtest_filter="*brawl_stars*" Change-Id: If1fc65cc9b936d2258bea155ae26928fb6dbd5ae Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328879 Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
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DEPS

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@@ -8,7 +8,7 @@ deps = {
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"buildtools" : "https://chromium.googlesource.com/chromium/buildtools.git@505de88083136eefd056e5ee4ca0f01fe9b33de8",
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"common" : "https://skia.googlesource.com/common.git@9737551d7a52c3db3262db5856e6bcd62c462b92",
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"third_party/externals/abseil-cpp" : "https://chromium.googlesource.com/external/github.com/abseil/abseil-cpp.git@b56cbdd23834a65682c0b46f367f8679e83bc894",
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"third_party/externals/angle2" : "https://chromium.googlesource.com/angle/angle.git@2be35682cd679a4bd955d513c31c8781d0fd8f6e",
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"third_party/externals/angle2" : "https://chromium.googlesource.com/angle/angle.git@e2147a58a2339351b140d251751eb0c3f1804767",
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"third_party/externals/d3d12allocator" : "https://skia.googlesource.com/external/github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator.git@169895d529dfce00390a20e69c2f516066fe7a3b",
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# Dawn requires jinja2 and markupsafe for the code generator, and glslang and shaderc for SPIRV compilation.
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# When the Dawn revision is updated these should be updated from the Dawn DEPS as well.

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