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https://chromium.googlesource.com/angle/angle.git/+log/2be35682cd67..e2147a58a233
2020-10-21 jmadill@chromium.org Add missing condition_variable include.
2020-10-21 syoussefi@chromium.org Vulkan: Support vertex attribute aliasing for non-matrix types
2020-10-21 jmadill@chromium.org Perf Tests: Add stdout printing arg to bot mode.
2020-10-20 cnorthrop@google.com Tests: Add Brawl Stars trace
2020-10-20 cnorthrop@google.com Tests: Add Arena of Valor trace
2020-10-20 geofflang@google.com Generate CONTEXT_LOST errors on every GL call.
2020-10-20 geofflang@google.com Add Queries and Setters for resource initialization state.
2020-10-20 courtneygo@google.com Vulkan: functionally complete worker thread
2020-10-20 jmadill@chromium.org Fix missing validation cache update on VAO binding.
2020-10-20 jmadill@chromium.org Suppress timing out GLES 31 tests on GL/Linux.
2020-10-20 syoussefi@chromium.org Vulkan: Pull generic SPIR-V transform functionality into base class
2020-10-20 syoussefi@chromium.org Vulkan: Remove dead path in clear
2020-10-20 lehoangq@gmail.com Metal: Auto detect parent layer's contentsScale change
2020-10-20 lexa.knyazev@gmail.com Metal: Skip redundant clamp of stencil ref value
2020-10-20 lehoangq@gmail.com Metal: Remove no longer needed precompiled shaders
2020-10-20 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SPIRV-Tools from 7e1825a59619 to 6fac705e7616 (6 revisions)
2020-10-20 angle-autoroll@skia-public.iam.gserviceaccount.com Roll glslang from f4f1d8a352ca to 3ead01191215 (2 revisions)
2020-10-20 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 7501f2454376 to 72a62c652dc1 (438 revisions)
2020-10-20 cnorthrop@google.com FrameCapture: Image Texture binding in MEC
2020-10-20 cnorthrop@google.com FrameCapture: Implement Gen/DeleteVertexArraysOES
2020-10-20 cnorthrop@google.com Perf tests: Bump replay ES version to 3.1
2020-10-20 cnorthrop@google.com FrameCapture: Fix GLSync creation for MEC on 64-bit
2020-10-20 jmadill@chromium.org Perf Tests: Call finish every step in calibration.
2020-10-20 cnorthrop@google.com Add ES 3.1 check to ValidateBindImageTexture
2020-10-20 jdarpinian@chromium.org iOS: Disable worker contexts, and use sized formats
2020-10-19 jdarpinian@chromium.org Build fixes for MacCatalyst
2020-10-19 jdarpinian@chromium.org No need to check for Catalyst in the iOS build
2020-10-19 jonross@chromium.org Disable TransformFeedbackTest.SwitchProgramBeforeDraw/ES3_OpenGL
2020-10-19 ynovikov@chromium.org Expand ProgramBinaryTest.SRGBDecodeWithSamplerAndTexelFetchTest skip
2020-10-19 jmadill@chromium.org Rename "NonLinear" to "SRGB".
2020-10-19 jmadill@chromium.org Rename "texelFetchInvoked" to "texelFetchStaticUse".
2020-10-19 j.vigil@samsung.com EGL: Implement EGL_KHR_reusable_sync
2020-10-19 jmadill@ad.corp.google.com Add isSRGB flag to angle::Format.
2020-10-19 geofflang@chromium.org GL: Update BufferGL to use ANGLE_GL_TRY.
2020-10-19 jmadill@chromium.org Test Runner: Disable watchdog when debugger attached.
2020-10-19 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 52c1a859d9eb to df17a76102df (4 revisions)
2020-10-19 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SPIRV-Tools from 5c64374dd6cb to 7e1825a59619 (7 revisions)
2020-10-19 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Vulkan-Headers from 04306fa5d673 to 320af06cbdd2 (1 revision)
2020-10-19 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 7e36b15b99a7 to 7501f2454376 (405 revisions)
2020-10-19 jiajia.qin@intel.com Add the ES31 status on d3d11 document.
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC egdaniel@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: egdaniel@google.com
Test: Test: FIFA Mobile MECTest: Test: LEGO MECTest: Test: Lots of traces were hitting thisTest: Test: TransformFeedbackTest.SwitchProgramBeforeDraw/ES3_OpenGLTest: Test: angle_deqp_egl_testsTest: Test: angle_perftest --gtest_filter="*arena*"Test: Test: angle_perftests --gtest_filter="*brawl_stars*"
Change-Id: If1fc65cc9b936d2258bea155ae26928fb6dbd5ae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328879
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
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