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UE4Editor-SKGLTFExporter.dylib tries to load minizip from wrong directory on M1 Mac #22

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qt-dork opened this issue Nov 29, 2021 · 1 comment

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@qt-dork
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qt-dork commented Nov 29, 2021

According to the MacOS install instructions, the MacOS Sketchfab plugin looks for minizip under /usr/local/lib/libminizip.dylib. However, as mentioned in the Homebrew docs, Homebrew tries to install stuff in /opt/homebrew on M1 Macs, instead of /usr/local on Intel Macs. As a result, the plugin can't find minizip and crashes.

For reference, homebrew installed minizip on my computer at /opt/homebrew/Cellar/minizip/1.2.11/lib/libminizip.dylib

@relaxdomi
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I have the same issue with my M1 Macbook Air.
I can't even open Unreal Engine with the plugin installed.
I tried to relocate the file to /usr/local/lib but that also didn't work.

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