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As the title suggests, some of the create mod's components are invisible with photon when using latest Oculus.
Not sure about all of the other components; most of them work fine, including belts. In some blocks (like rope pulley and mechanical press), the texture of the shaft is missing, while on others (e.g. gearbox, creative motor) it's present and turns properly.
The bugged blocks stay invisible regardless of their state (idle/turning).
The issue may be cause by me using Oculus 1.7.0, because it works properly on create-fabric port with Iris 1.7.2:
Minecraft Version
1.20.1
Which shader mod are you using?
Iris
Shader mod version
Oculus 1.7.0
Shader settings
(tried to toggle all the relevant settings and most of the other ones, with no luck)
shadowDistance=224.0
COLORED_LIGHTS=true
HANDHELD_LIGHTING=true
SH_SKYLIGHT=true
MOON_I=0.80
VANILLA_SUN=true
CAVE_LIGHTING_I=0.85
VIGNETTE_INTENSITY=0.60
Relevant log output
No response
The text was updated successfully, but these errors were encountered:
What happened?
As the title suggests, some of the create mod's components are invisible with photon when using latest Oculus.
Not sure about all of the other components; most of them work fine, including belts. In some blocks (like rope pulley and mechanical press), the texture of the shaft is missing, while on others (e.g. gearbox, creative motor) it's present and turns properly.
The bugged blocks stay invisible regardless of their state (idle/turning).
The issue may be cause by me using Oculus 1.7.0, because it works properly on create-fabric port with Iris 1.7.2:
Minecraft Version
1.20.1
Which shader mod are you using?
Iris
Shader mod version
Oculus 1.7.0
Shader settings
Relevant log output
No response
The text was updated successfully, but these errors were encountered: