tag:github.com,2008:https://github.com/siecvi/zerospades/releasesRelease notes from zerospades2024-08-10T21:33:26Ztag:github.com,2008:Repository/471471685/v0.0.62024-08-10T22:04:22ZZeroSpades 0.0.6<p><strong>This is the latest version.</strong></p>
<h2>Highlights</h2>
<h3>Added</h3>
<ul>
<li>More sensitivity scales (Voxlap/BetterSpades/Source Engine games/etc) <code>cg_mouseSensScale</code> <code>0 - 5</code></li>
<li>Option to toggle mouse acceleration <code>cg_mouseAccel</code></li>
<li>Configurable HUD color <code>cg_hudColor</code></li>
<li>HUD health bar and health animation <code>cg_hudHealthBar</code> <code>cg_hudHealthAnimation</code></li>
<li>Option to toggle HUD ammo icons <code>cg_hudAmmoStyle</code></li>
<li>Configurable crosshair and scope <code>cg_target</code> <code>cg_scope</code></li>
<li>Teammate names on minimap (all players if we are on spectator team) <code>cg_minimapPlayerNames</code></li>
<li>Hold to open large map option <code>cg_holdMapZoom</code></li>
<li>Option to ignore private messages <code>cg_ignorePrivateMessages</code></li>
<li>Display alive player count per team <code>cg_hudPlayerScore</code></li>
<li>Physically based lighting for models <code>r_physicalLighting</code></li>
<li>Option to use classic deuce player models (not based on weapon class) <code>cg_classicPlayerModels</code></li>
<li>Smooth interpolation on players orientations <code>cg_orientationSmoothing</code> (adapted from <a href="https://github.com/xtreme8000/BetterSpades">BetterSpades</a>)</li>
<li>Free spectating camera zoom <code>cg_spectatorZoomScale</code> <code>cg_keySpectatorZoom</code></li>
<li>Ability to grab block color from other players</li>
<li>Option to configure the block color that you spawn with <code>cg_defaultBlockColor</code></li>
<li>Killfeed icons, with non-scoped and in-air kills indicators! <code>cg_killfeedIcons</code></li>
<li>Hit accuracy, number of grenade/melee kills, and number of blocks placed <code>cg_playerStats</code></li>
</ul>
<h3>Fixed</h3>
<ul>
<li>Maximum serverside ammo stock bug <a href="https://github.com/siecvi/zerospades/issues/1" data-hovercard-type="issue" data-hovercard-url="/siecvi/zerospades/issues/1/hovercard">#1</a></li>
<li>Pickaxe not working on thirdperson view</li>
<li>Many bugs regarding building beyond map bounds</li>
<li>Players sometimes getting stuck on ground when uncrouching</li>
<li>Case where players will jitter/glitch when climbing a block</li>
<li>Blood marks not reaching the floor surface</li>
<li>Crash when enabling MSAA with <code>r_blitFramebuffer</code> disabled</li>
<li>Crash when enabling <code>r_fogShadow 2</code></li>
<li>Camera shake and dynamic lights not working on explosions</li>
<li>Bug were we will appear flying on the server, caused by jump inputs being sent when airborne</li>
<li>Secondary action (right-click) not working when <code>cg_holdAimDownSight</code> option is disabled</li>
<li>Shooting while reloading bug <a href="https://github.com/siecvi/zerospades/issues/3" data-hovercard-type="issue" data-hovercard-url="/siecvi/zerospades/issues/3/hovercard">#3</a></li>
<li>Intel sometimes being invisible when held by a player</li>
</ul>
<p><strong>Full Changelog</strong>: <a class="commit-link" href="https://github.com/siecvi/zerospades/compare/v0.0.5...v0.0.6"><tt>v0.0.5...v0.0.6</tt></a></p>siecvitag:github.com,2008:Repository/471471685/v0.0.52024-08-10T21:47:53ZZeroSpades 0.0.5<p><a target="_blank" rel="noopener noreferrer nofollow" href="https://user-images.githubusercontent.com/25997662/166111250-8d0f4c0b-b72d-4ce8-a222-c7d437595419.png"><img src="https://user-images.githubusercontent.com/25997662/166111250-8d0f4c0b-b72d-4ce8-a222-c7d437595419.png" alt="unknown" style="max-width: 100%;"></a><br>
<strong><em>Thanks lolwut for taking this cool picture!</em></strong></p>
<p>This release contains various fixes since the previous version <a href="https://github.com/siecvi/zerospades/releases/tag/v0.0.4">0.0.4</a>.</p>
<h2>Highlights</h2>
<h3>Bug Fixes</h3>
<ul>
<li>Fixed <strong>Last Used Tool</strong> not working properly.</li>
<li>Fixed <strong>HitTest Debugger Zoom</strong> hotkey not working sometimes.</li>
<li>Grenade pin now takes the same amount of time as the original client.</li>
<li>Grenade pin sound can be playable by any player as in the OG client (dunno why this was treated as cheating).</li>
<li>When hud is disabled, player can enable it by opening the chat window.</li>
<li>FirstPerson & ThirdPerson camera improvements.</li>
</ul>
<h3>New Features</h3>
<ul>
<li>Added Hitmarker sound, volume can be adjustable via <code>cg_hitMarkSoundGain</code></li>
<li>Classic ADS Zoom is now toggleable via <code>cg_classicZoomedFov</code></li>
<li>FirstPerson viemodel can now have that AoS 0.x aesthetic with <code>cg_classicViewWeapon</code>!</li>
<li>Display private messages in green on chat (thx <a class="user-mention notranslate" data-hovercard-type="user" data-hovercard-url="/users/Nuceto/hovercard" data-octo-click="hovercard-link-click" data-octo-dimensions="link_type:self" href="https://github.com/Nuceto">@Nuceto</a> for the idea).</li>
<li>Chat & KillFeed can now use a smaller font with <code>cg_smallFont</code></li>
<li>Hurt Screen Effects are now toggleable via <code>cg_hurtScreenEffects</code></li>
<li>Player statistics (KDR/KillStreak) <code>cg_playerStats</code></li>
<li>Added setblockcolor console command</li>
</ul>
<h3>Removed Features</h3>
<ul>
<li>Soft client-side interpolation on players orientations were removed, it was causing too many pointless issues between users.</li>
<li>The NetGraph window was removed due to lack of use, it will probably reappear in the future if users are interested.</li>
</ul>siecvitag:github.com,2008:Repository/471471685/v0.0.42022-03-18T18:33:39ZZeroSpades 0.0.4No content.siecvitag:github.com,2008:Repository/471471685/v0.0.32022-03-18T18:28:34ZZeroSpades 0.0.3No content.siecvi