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audio_jack.c
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/*
* jack output driver. This file is part of Shairport Sync.
* Copyright (c) 2018 Mike Brady <mikebrady@iercom.net>
*
* All rights reserved.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include "audio.h"
#include "common.h"
#include <errno.h>
#include <getopt.h>
#include <limits.h>
#include <math.h>
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <jack/jack.h>
#include <jack/transport.h>
#include <jack/ringbuffer.h>
// Two-channel, 16bit audio:
static const int bytes_per_frame = 4;
// Four seconds buffer -- should be plenty
#define buffer_size (44100 * 4 * bytes_per_frame)
static pthread_mutex_t buffer_mutex = PTHREAD_MUTEX_INITIALIZER;
static pthread_mutex_t client_mutex = PTHREAD_MUTEX_INITIALIZER;
pthread_t *open_client_if_necessary_thread = NULL;
int jack_init(int, char **);
void jack_deinit(void);
void jack_start(int, int);
int play(void *, int);
void jack_stop(void);
int jack_is_running(void);
int jack_delay(long *);
void jack_flush(void);
audio_output audio_jack = {.name = "jack",
.help = NULL,
.init = &jack_init,
.deinit = &jack_deinit,
.start = &jack_start,
.stop = &jack_stop,
.is_running = &jack_is_running,
.flush = &jack_flush,
.delay = &jack_delay,
.play = &play,
.volume = NULL,
.parameters = NULL,
.mute = NULL};
jack_port_t *left_port;
jack_port_t *right_port;
int client_is_open;
jack_client_t *client;
jack_nframes_t sample_rate;
jack_nframes_t jack_latency;
static jack_ringbuffer_t *jackbuf;
static int flush_please = 0;
jack_latency_range_t latest_left_latency_range, latest_right_latency_range;
int64_t time_of_latest_transfer;
static inline jack_default_audio_sample_t sample_conv(short sample) {
return ((sample < 0) ? (-1.0 * sample / SHRT_MIN) : (1.0 * sample / SHRT_MAX));
}
static void deinterleave_and_convert(const char *interleaved_frames,
jack_default_audio_sample_t * const jack_buffer_left,
jack_default_audio_sample_t * const jack_buffer_right,
jack_nframes_t nframes) {
jack_nframes_t i;
short *ifp = (short *)interleaved_frames; // we're dealing with 16bit audio here
jack_default_audio_sample_t *fpl = jack_buffer_left;
jack_default_audio_sample_t *fpr = jack_buffer_right;
for (i=0; i<nframes; i++) {
fpl[i] = sample_conv(*ifp++);
fpr[i] = sample_conv(*ifp++);
}
}
static int jack_stream_write_cb(jack_nframes_t nframes, __attribute__((unused)) void *arg) {
jack_default_audio_sample_t *left_buffer =
(jack_default_audio_sample_t *)jack_port_get_buffer(left_port, nframes);
jack_default_audio_sample_t *right_buffer =
(jack_default_audio_sample_t *)jack_port_get_buffer(right_port, nframes);
jack_ringbuffer_data_t v[2] = { 0 };
jack_nframes_t i, thisbuf;
int frames_written = 0;
int frames_required = 0;
if (flush_please) {
// we just move the read pointer ahead without doing anything with the data.
jack_ringbuffer_read_advance(jackbuf, jack_ringbuffer_read_space(jackbuf));
flush_please = 0;
// since we don't change nframes, the whole buffer will be zeroed later.
} else {
jack_ringbuffer_get_read_vector(jackbuf, v); // an array of two elements because of possible ringbuffer wrap-around
for (i=0; i<2; i++) {
thisbuf = v[i].len / bytes_per_frame;
if (thisbuf > nframes) {
frames_required = nframes;
} else {
frames_required = thisbuf;
}
deinterleave_and_convert(v[i].buf, &left_buffer[frames_written], &right_buffer[frames_written], frames_required);
frames_written += frames_required;
nframes -= frames_required;
}
jack_ringbuffer_read_advance(jackbuf, frames_written * bytes_per_frame);
}
// now, if there are any more frames to put into the buffer, fill them with
// silence
while (nframes > 0) {
left_buffer[frames_written] = 0.0;
right_buffer[frames_written] = 0.0;
frames_written++;
nframes--;
}
return 0;
}
// FIXME: set_graph_order_callback(), recompute latencies here!
static void default_jack_error_callback(const char *desc) { debug(2, "jackd error: \"%s\"", desc); }
static void default_jack_info_callback(const char *desc) { inform("jackd information: \"%s\"", desc); }
static int jack_client_open_if_needed(void) {
pthread_mutex_lock(&client_mutex);
if (client_is_open == 0) {
jack_status_t status;
client = jack_client_open(config.jack_client_name, JackNoStartServer, &status);
if (!client) {
die("Could not start JACK server. JackStatus is %x", status);
}
sample_rate = jack_get_sample_rate(client);
if (sample_rate != 44100) {
die("The JACK server is running at the wrong sample rate (%d) for Shairport Sync. Must be 44100 Hz.",
sample_rate);
}
jack_set_process_callback(client, jack_stream_write_cb, 0);
left_port = jack_port_register(client, "out_L", JACK_DEFAULT_AUDIO_TYPE,
JackPortIsOutput, 0);
right_port = jack_port_register(client, "out_R",
JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0);
if (jack_activate(client)) {
die("Could not activate %s JACK client.", config.jack_client_name);
} else {
debug(2, "JACK client %s activated sucessfully.", config.jack_client_name);
client_is_open = 1;
}
}
pthread_mutex_unlock(&client_mutex);
return client_is_open;
}
static void jack_close(void) {
pthread_mutex_lock(&client_mutex);
if (client_is_open) {
if (jack_deactivate(client))
debug(1, "Error deactivating jack client");
if (jack_client_close(client))
debug(1, "Error closing jack client");
client_is_open = 0;
}
pthread_mutex_unlock(&client_mutex);
}
int jack_init(__attribute__((unused)) int argc, __attribute__((unused)) char **argv) {
config.audio_backend_latency_offset = 0;
config.audio_backend_buffer_desired_length = 0.500;
config.audio_backend_buffer_interpolation_threshold_in_seconds =
0.25; // below this, soxr interpolation will not occur -- it'll be basic interpolation
// instead.
// get settings from settings file first, allow them to be overridden by
// command line options
// do the "general" audio options. Note, these options are in the "general" stanza!
parse_general_audio_options();
// other options would be picked up here...
// now the specific options
if (config.cfg != NULL) {
const char *str;
/* Get the Client Name. */
if (config_lookup_string(config.cfg, "jack.client_name", &str)) {
config.jack_client_name = (char *)str;
}
}
if (config.jack_client_name == NULL)
config.jack_client_name = strdup("Shairport Sync");
jackbuf = jack_ringbuffer_create(buffer_size);
if (jackbuf == NULL)
die("Can't allocate %d bytes for the JACK ringbuffer.", buffer_size);
jack_ringbuffer_mlock(jackbuf); // lock buffer into memory so that it never gets paged out
jack_set_error_function(default_jack_error_callback);
jack_set_info_function(default_jack_info_callback);
client_is_open = 0;
jack_client_open_if_needed();
return 0;
}
void jack_deinit() {
jack_close();
jack_ringbuffer_free(jackbuf);
}
void jack_start(__attribute__((unused)) int i_sample_rate,
__attribute__((unused)) int i_sample_format) {
// debug(1, "jack start");
// see if the client is running. If not, try to open and initialise it
if (jack_client_open_if_needed() == 0)
debug(1, "cannot open a jack client for a play session");
}
void jack_stop(void) {
// debug(1, "jack stop");
}
int jack_is_running() {
int reply = -1; // meaning jack is not running
if (client_is_open) {
// check if the ports have a zero latency -- if they both have, then it's disconnected.
// FIXME: this causes a segfault when shairport-sync is exited with CTRL-C, because
// the client_is_open flag is stale by then. Also, this test is not necessary.
// shairport-sync should not worry what's reading its ports. As long as jack is alive,
// deliver audio, even if nothing is connected. This behaviour probably stems from
// the wish to not hog an audio device if not needed, which is no longer an issue with
// jack. Moreover, don't "conserve" CPU this way, because in a realtime system you want
// deterministic CPU load more than anything else.
// jack_latency_range_t left_latency_range, right_latency_range;
// jack_port_get_latency_range(left_port, JackPlaybackLatency, &left_latency_range);
// jack_port_get_latency_range(right_port, JackPlaybackLatency, &right_latency_range);
// if ((left_latency_range.min == 0) && (left_latency_range.max == 0) &&
// (right_latency_range.min == 0) && (right_latency_range.max == 0)) {
// reply = -2; // meaning Shairport Sync is not connected
// } else {
// FIXME: For now, we assume JACK is always running, as it should.
// Still need to understand why shairport-sync needs this function.
reply = 0; // meaning jack is open and Shairport Sync is connected to it
// }
}
return reply;
}
void jack_flush() {
// debug(1, "Only the consumer can safely flush a lock-free ringbuffer. Asking the process callback to do it...");
flush_please = 1;
}
int jack_delay(long *the_delay) {
// semantics change: we now look at the last transfer into the lock-free ringbuffer, not
// into the jack buffers directly (because locking those would violate real-time constraints).
// on average, that should lead to just a constant additional latency. the old comment still applies:
// without the mutex, we could get the time of what is the last transfer of data to a jack buffer,
// but then a transfer could occur and we would get the buffer occupancy after another transfer
// had occurred
// so we could "lose" a full transfer (e.g. 1024 frames @ 44,100 fps ~ 23.2 milliseconds)
pthread_mutex_lock(&buffer_mutex);
int64_t time_now = get_absolute_time_in_fp();
// this is the time back to the last time data
// was transferred into a jack buffer
int64_t delta = time_now - time_of_latest_transfer;
// this is the buffer occupancy before any
// subsequent transfer because transfer is blocked
// by the mutex
size_t audio_occupancy_now = jack_ringbuffer_read_space(jackbuf) / bytes_per_frame;
// debug(1, "audio_occupancy_now is %d.", audio_occupancy_now);
pthread_mutex_unlock(&buffer_mutex);
int64_t frames_processed_since_latest_latency_check = (delta * 44100) >> 32;
// FIXME: this should only be done if there was an actual change, i.e. on the jack graph reorder
// callback, to update a static variable which can be checked here. For now, use a fixed arbitrary value:
jack_nframes_t base_latency = 0;
// debug(1,"delta: %" PRId64 " frames.",frames_processed_since_latest_latency_check);
// jack_nframes_t base_latency = (latest_left_latency_range.min + latest_left_latency_range.max) / 2;
// if (base_latency == 0)
// base_latency = (latest_right_latency_range.min + latest_right_latency_range.max) / 2;
*the_delay = base_latency + audio_occupancy_now - frames_processed_since_latest_latency_check;
// debug(1,"reporting a delay of %d frames",*the_delay);
return 0;
}
int play(void *buf, int samples) {
// debug(1,"jack_play of %d samples.",samples);
// copy the samples into the queue
size_t bytes_to_transfer, bytes_transferred;
bytes_to_transfer = samples * bytes_per_frame;
pthread_mutex_lock(&buffer_mutex); // it's ok to lock here since we're not in the realtime callback
bytes_transferred = jack_ringbuffer_write(jackbuf, buf, bytes_to_transfer);
// semantics change: we now measure the last time audio was moved into the ringbuffer, not the jack output buffers.
time_of_latest_transfer = get_absolute_time_in_fp();
pthread_mutex_unlock(&buffer_mutex);
if (bytes_transferred < bytes_to_transfer) {
debug(1, "JACK ringbuffer overrun. Only wrote %d of %d bytes.", bytes_transferred, bytes_to_transfer);
}
return 0;
}