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AsyncThrowingPassthroughSubject.swift
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AsyncThrowingPassthroughSubject.swift
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//
// AsyncThrowingPassthroughSubject.swift
//
//
// Created by Thibault Wittemberg on 07/01/2022.
//
/// An `AsyncThrowingPassthroughSubject` is an async sequence in which one can send values over time.
/// When the `AsyncThrowingPassthroughSubject` is terminated, new consumers will
/// immediately resume with this termination, whether it is a finish or a failure.
///
/// ```
/// let passthrough = AsyncThrowingPassthroughSubject<Int, Error>()
///
/// Task {
/// for try await element in passthrough {
/// print(element) // will print 1 2 and throw
/// }
/// }
///
/// Task {
/// for try await element in passthrough {
/// print(element) // will print 1 2 and throw
/// }
/// }
///
/// ... later in the application flow
///
/// passthrough.send(1)
/// passthrough.send(2)
/// passthrough.send(.failure(error))
/// ```
///
public final class AsyncThrowingPassthroughSubject<Element, Failure: Error>: AsyncSubject where Element: Sendable {
public typealias Element = Element
public typealias Failure = Failure
public typealias AsyncIterator = Iterator
struct State {
var terminalState: Termination<Failure>?
var channels: [Int: AsyncThrowingBufferedChannel<Element, Error>]
var ids: Int
}
let state: ManagedCriticalState<State>
public init() {
self.state = ManagedCriticalState(
State(terminalState: nil, channels: [:], ids: 0)
)
}
/// Sends a value to all consumers
/// - Parameter element: the value to send
public func send(_ element: Element) {
self.state.withCriticalRegion { state in
for channel in state.channels.values {
channel.send(element)
}
}
}
/// Finishes the subject with either a normal ending or an error.
/// - Parameter termination: The termination to finish the subject
public func send(_ termination: Termination<Failure>) {
self.state.withCriticalRegion { state in
state.terminalState = termination
let channels = Array(state.channels.values)
state.channels.removeAll()
for channel in channels {
switch termination {
case .finished:
channel.finish()
case .failure(let error):
channel.fail(error)
}
}
}
}
func handleNewConsumer(
) -> (iterator: AsyncThrowingBufferedChannel<Element, Error>.Iterator, unregister: @Sendable () -> Void) {
let asyncBufferedChannel = AsyncThrowingBufferedChannel<Element, Error>()
let terminalState = self.state.withCriticalRegion { state in
state.terminalState
}
if let terminalState = terminalState {
switch terminalState {
case .finished:
asyncBufferedChannel.finish()
case .failure(let error):
asyncBufferedChannel.fail(error)
}
return (asyncBufferedChannel.makeAsyncIterator(), {})
}
let consumerId = self.state.withCriticalRegion { state -> Int in
state.ids += 1
state.channels[state.ids] = asyncBufferedChannel
return state.ids
}
let unregister = { @Sendable [state] in
state.withCriticalRegion { state in
state.channels[consumerId] = nil
}
}
return (asyncBufferedChannel.makeAsyncIterator(), unregister)
}
public func makeAsyncIterator() -> AsyncIterator {
Iterator(asyncSubject: self)
}
public struct Iterator: AsyncSubjectIterator {
var iterator: AsyncThrowingBufferedChannel<Element, Error>.Iterator
let unregister: @Sendable () -> Void
init(asyncSubject: AsyncThrowingPassthroughSubject) {
(self.iterator, self.unregister) = asyncSubject.handleNewConsumer()
}
public var hasBufferedElements: Bool {
self.iterator.hasBufferedElements
}
public mutating func next() async throws -> Element? {
try await withTaskCancellationHandler {
try await self.iterator.next()
} onCancel: { [unregister] in
unregister()
}
}
}
}