forked from adambard/learnxinyminutes-docs
-
Notifications
You must be signed in to change notification settings - Fork 0
/
go.html.markdown
444 lines (379 loc) · 16.6 KB
/
go.html.markdown
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
---
name: Go
category: language
language: Go
filename: learngo.go
contributors:
- ["Sonia Keys", "https://github.com/soniakeys"]
- ["Christopher Bess", "https://github.com/cbess"]
- ["Jesse Johnson", "https://github.com/holocronweaver"]
- ["Quint Guvernator", "https://github.com/qguv"]
- ["Jose Donizetti", "https://github.com/josedonizetti"]
- ["Alexej Friesen", "https://github.com/heyalexej"]
- ["Clayton Walker", "https://github.com/cwalk"]
- ["Leonid Shevtsov", "https://github.com/leonid-shevtsov"]
---
Go was created out of the need to get work done. It's not the latest trend
in programming language theory, but it is a way to solve real-world
problems.
It draws concepts from imperative languages with static typing.
It's fast to compile and fast to execute, it adds easy-to-understand
concurrency because multi-core CPUs are now common, and it's used successfully
in large codebases (~100 million loc at Google, Inc.).
Go comes with a good standard library and a sizeable community.
```go
// Single line comment
/* Multi-
line comment */
// A package clause starts every source file.
// Main is a special name declaring an executable rather than a library.
package main
// Import declaration declares library packages referenced in this file.
import (
"fmt" // A package in the Go standard library.
"io/ioutil" // Implements some I/O utility functions.
m "math" // Math library with local alias m.
"net/http" // Yes, a web server!
"os" // OS functions like working with the file system
"strconv" // String conversions.
)
// A function definition. Main is special. It is the entry point for the
// executable program. Love it or hate it, Go uses brace brackets.
func main() {
// Println outputs a line to stdout.
// It comes from the package fmt.
fmt.Println("Hello world!")
// Call another function within this package.
beyondHello()
}
// Functions have parameters in parentheses.
// If there are no parameters, empty parentheses are still required.
func beyondHello() {
var x int // Variable declaration. Variables must be declared before use.
x = 3 // Variable assignment.
// "Short" declarations use := to infer the type, declare, and assign.
y := 4
sum, prod := learnMultiple(x, y) // Function returns two values.
fmt.Println("sum:", sum, "prod:", prod) // Simple output.
learnTypes() // < y minutes, learn more!
}
/* <- multiline comment
Functions can have parameters and (multiple!) return values.
Here `x`, `y` are the arguments and `sum`, `prod` is the signature (what's returned).
Note that `x` and `sum` receive the type `int`.
*/
func learnMultiple(x, y int) (sum, prod int) {
return x + y, x * y // Return two values.
}
// Some built-in types and literals.
func learnTypes() {
// Short declaration usually gives you what you want.
str := "Learn Go!" // string type.
s2 := `A "raw" string literal
can include line breaks.` // Same string type.
// Non-ASCII literal. Go source is UTF-8.
g := 'Σ' // rune type, an alias for int32, holds a unicode code point.
f := 3.14195 // float64, an IEEE-754 64-bit floating point number.
c := 3 + 4i // complex128, represented internally with two float64's.
// var syntax with initializers.
var u uint = 7 // Unsigned, but implementation dependent size as with int.
var pi float32 = 22. / 7
// Conversion syntax with a short declaration.
n := byte('\n') // byte is an alias for uint8.
// Arrays have size fixed at compile time.
var a4 [4]int // An array of 4 ints, initialized to all 0.
a5 := [...]int{3, 1, 5, 10, 100} // An array initialized with a fixed size of five
// elements, with values 3, 1, 5, 10, and 100.
// Slices have dynamic size. Arrays and slices each have advantages
// but use cases for slices are much more common.
s3 := []int{4, 5, 9} // Compare to a5. No ellipsis here.
s4 := make([]int, 4) // Allocates slice of 4 ints, initialized to all 0.
var d2 [][]float64 // Declaration only, nothing allocated here.
bs := []byte("a slice") // Type conversion syntax.
// Because they are dynamic, slices can be appended to on-demand.
// To append elements to a slice, the built-in append() function is used.
// First argument is a slice to which we are appending. Commonly,
// the array variable is updated in place, as in example below.
s := []int{1, 2, 3} // Result is a slice of length 3.
s = append(s, 4, 5, 6) // Added 3 elements. Slice now has length of 6.
fmt.Println(s) // Updated slice is now [1 2 3 4 5 6]
// To append another slice, instead of list of atomic elements we can
// pass a reference to a slice or a slice literal like this, with a
// trailing ellipsis, meaning take a slice and unpack its elements,
// appending them to slice s.
s = append(s, []int{7, 8, 9}...) // Second argument is a slice literal.
fmt.Println(s) // Updated slice is now [1 2 3 4 5 6 7 8 9]
p, q := learnMemory() // Declares p, q to be type pointer to int.
fmt.Println(*p, *q) // * follows a pointer. This prints two ints.
// Maps are a dynamically growable associative array type, like the
// hash or dictionary types of some other languages.
m := map[string]int{"three": 3, "four": 4}
m["one"] = 1
// Unused variables are an error in Go.
// The underscore lets you "use" a variable but discard its value.
_, _, _, _, _, _, _, _, _, _ = str, s2, g, f, u, pi, n, a5, s4, bs
// Usually you use it to ignore one of the return values of a function
// For example, in a quick and dirty script you might ignore the
// error value returned from os.Create, and expect that the file
// will always be created.
file, _ := os.Create("output.txt")
fmt.Fprint(file, "This is how you write to a file, by the way")
file.Close()
// Output of course counts as using a variable.
fmt.Println(s, c, a4, s3, d2, m)
learnFlowControl() // Back in the flow.
}
// It is possible, unlike in many other languages for functions in go
// to have named return values.
// Assigning a name to the type being returned in the function declaration line
// allows us to easily return from multiple points in a function as well as to
// only use the return keyword, without anything further.
func learnNamedReturns(x, y int) (z int) {
z = x * y
return // z is implicit here, because we named it earlier.
}
// Go is fully garbage collected. It has pointers but no pointer arithmetic.
// You can make a mistake with a nil pointer, but not by incrementing a pointer.
func learnMemory() (p, q *int) {
// Named return values p and q have type pointer to int.
p = new(int) // Built-in function new allocates memory.
// The allocated int is initialized to 0, p is no longer nil.
s := make([]int, 20) // Allocate 20 ints as a single block of memory.
s[3] = 7 // Assign one of them.
r := -2 // Declare another local variable.
return &s[3], &r // & takes the address of an object.
}
func expensiveComputation() float64 {
return m.Exp(10)
}
func learnFlowControl() {
// If statements require brace brackets, and do not require parentheses.
if true {
fmt.Println("told ya")
}
// Formatting is standardized by the command line command "go fmt".
if false {
// Pout.
} else {
// Gloat.
}
// Use switch in preference to chained if statements.
x := 42.0
switch x {
case 0:
case 1:
case 42:
// Cases don't "fall through".
/*
There is a `fallthrough` keyword however, see:
https://github.com/golang/go/wiki/Switch#fall-through
*/
case 43:
// Unreached.
default:
// Default case is optional.
}
// Like if, for doesn't use parens either.
// Variables declared in for and if are local to their scope.
for x := 0; x < 3; x++ { // ++ is a statement.
fmt.Println("iteration", x)
}
// x == 42 here.
// For is the only loop statement in Go, but it has alternate forms.
for { // Infinite loop.
break // Just kidding.
continue // Unreached.
}
// You can use range to iterate over an array, a slice, a string, a map, or a channel.
// range returns one (channel) or two values (array, slice, string and map).
for key, value := range map[string]int{"one": 1, "two": 2, "three": 3} {
// for each pair in the map, print key and value
fmt.Printf("key=%s, value=%d\n", key, value)
}
// If you only need the value, use the underscore as the key
for _, name := range []string{"Bob", "Bill", "Joe"} {
fmt.Printf("Hello, %s\n", name)
}
// As with for, := in an if statement means to declare and assign
// y first, then test y > x.
if y := expensiveComputation(); y > x {
x = y
}
// Function literals are closures.
xBig := func() bool {
return x > 10000 // References x declared above switch statement.
}
x = 99999
fmt.Println("xBig:", xBig()) // true
x = 1.3e3 // This makes x == 1300
fmt.Println("xBig:", xBig()) // false now.
// What's more is function literals may be defined and called inline,
// acting as an argument to function, as long as:
// a) function literal is called immediately (),
// b) result type matches expected type of argument.
fmt.Println("Add + double two numbers: ",
func(a, b int) int {
return (a + b) * 2
}(10, 2)) // Called with args 10 and 2
// => Add + double two numbers: 24
// When you need it, you'll love it.
goto love
love:
learnFunctionFactory() // func returning func is fun(3)(3)
learnDefer() // A quick detour to an important keyword.
learnInterfaces() // Good stuff coming up!
}
func learnFunctionFactory() {
// Next two are equivalent, with second being more practical
fmt.Println(sentenceFactory("summer")("A beautiful", "day!"))
d := sentenceFactory("summer")
fmt.Println(d("A beautiful", "day!"))
fmt.Println(d("A lazy", "afternoon!"))
}
// Decorators are common in other languages. Same can be done in Go
// with function literals that accept arguments.
func sentenceFactory(mystring string) func(before, after string) string {
return func(before, after string) string {
return fmt.Sprintf("%s %s %s", before, mystring, after) // new string
}
}
func learnDefer() (ok bool) {
// A defer statement pushes a function call onto a list. The list of saved
// calls is executed AFTER the surrounding function returns.
defer fmt.Println("deferred statements execute in reverse (LIFO) order.")
defer fmt.Println("\nThis line is being printed first because")
// Defer is commonly used to close a file, so the function closing the
// file stays close to the function opening the file.
return true
}
// Define Stringer as an interface type with one method, String.
type Stringer interface {
String() string
}
// Define pair as a struct with two fields, ints named x and y.
type pair struct {
x, y int
}
// Define a method on type pair. Pair now implements Stringer because Pair has defined all the methods in the interface.
func (p pair) String() string { // p is called the "receiver"
// Sprintf is another public function in package fmt.
// Dot syntax references fields of p.
return fmt.Sprintf("(%d, %d)", p.x, p.y)
}
func learnInterfaces() {
// Brace syntax is a "struct literal". It evaluates to an initialized
// struct. The := syntax declares and initializes p to this struct.
p := pair{3, 4}
fmt.Println(p.String()) // Call String method of p, of type pair.
var i Stringer // Declare i of interface type Stringer.
i = p // Valid because pair implements Stringer
// Call String method of i, of type Stringer. Output same as above.
fmt.Println(i.String())
// Functions in the fmt package call the String method to ask an object
// for a printable representation of itself.
fmt.Println(p) // Output same as above. Println calls String method.
fmt.Println(i) // Output same as above.
learnVariadicParams("great", "learning", "here!")
}
// Functions can have variadic parameters.
func learnVariadicParams(myStrings ...interface{}) {
// Iterate each value of the variadic.
// The underbar here is ignoring the index argument of the array.
for _, param := range myStrings {
fmt.Println("param:", param)
}
// Pass variadic value as a variadic parameter.
fmt.Println("params:", fmt.Sprintln(myStrings...))
learnErrorHandling()
}
func learnErrorHandling() {
// ", ok" idiom used to tell if something worked or not.
m := map[int]string{3: "three", 4: "four"}
if x, ok := m[1]; !ok { // ok will be false because 1 is not in the map.
fmt.Println("no one there")
} else {
fmt.Print(x) // x would be the value, if it were in the map.
}
// An error value communicates not just "ok" but more about the problem.
if _, err := strconv.Atoi("non-int"); err != nil { // _ discards value
// prints 'strconv.ParseInt: parsing "non-int": invalid syntax'
fmt.Println(err)
}
// We'll revisit interfaces a little later. Meanwhile,
learnConcurrency()
}
// c is a channel, a concurrency-safe communication object.
func inc(i int, c chan int) {
c <- i + 1 // <- is the "send" operator when a channel appears on the left.
}
// We'll use inc to increment some numbers concurrently.
func learnConcurrency() {
// Same make function used earlier to make a slice. Make allocates and
// initializes slices, maps, and channels.
c := make(chan int)
// Start three concurrent goroutines. Numbers will be incremented
// concurrently, perhaps in parallel if the machine is capable and
// properly configured. All three send to the same channel.
go inc(0, c) // go is a statement that starts a new goroutine.
go inc(10, c)
go inc(-805, c)
// Read three results from the channel and print them out.
// There is no telling in what order the results will arrive!
fmt.Println(<-c, <-c, <-c) // channel on right, <- is "receive" operator.
cs := make(chan string) // Another channel, this one handles strings.
ccs := make(chan chan string) // A channel of string channels.
go func() { c <- 84 }() // Start a new goroutine just to send a value.
go func() { cs <- "wordy" }() // Again, for cs this time.
// Select has syntax like a switch statement but each case involves
// a channel operation. It selects a case at random out of the cases
// that are ready to communicate.
select {
case i := <-c: // The value received can be assigned to a variable,
fmt.Printf("it's a %T", i)
case <-cs: // or the value received can be discarded.
fmt.Println("it's a string")
case <-ccs: // Empty channel, not ready for communication.
fmt.Println("didn't happen.")
}
// At this point a value was taken from either c or cs. One of the two
// goroutines started above has completed, the other will remain blocked.
learnWebProgramming() // Go does it. You want to do it too.
}
// A single function from package http starts a web server.
func learnWebProgramming() {
// First parameter of ListenAndServe is TCP address to listen to.
// Second parameter is an interface, specifically http.Handler.
go func() {
err := http.ListenAndServe(":8080", pair{})
fmt.Println(err) // don't ignore errors
}()
requestServer()
}
// Make pair an http.Handler by implementing its only method, ServeHTTP.
func (p pair) ServeHTTP(w http.ResponseWriter, r *http.Request) {
// Serve data with a method of http.ResponseWriter.
w.Write([]byte("You learned Go in Y minutes!"))
}
func requestServer() {
resp, err := http.Get("http://localhost:8080")
fmt.Println(err)
defer resp.Body.Close()
body, err := ioutil.ReadAll(resp.Body)
fmt.Printf("\nWebserver said: `%s`", string(body))
}
```
## Further Reading
The root of all things Go is the [official Go web site](http://golang.org/).
There you can follow the tutorial, play interactively, and read lots.
Aside from a tour, [the docs](https://golang.org/doc/) contain information on
how to write clean and effective Go code, package and command docs, and release history.
The language definition itself is highly recommended. It's easy to read
and amazingly short (as language definitions go these days.)
You can play around with the code on [Go playground](https://play.golang.org/p/tnWMjr16Mm). Try to change it and run it from your browser! Note that you can use [https://play.golang.org](https://play.golang.org) as a [REPL](https://en.wikipedia.org/wiki/Read-eval-print_loop) to test things and code in your browser, without even installing Go.
On the reading list for students of Go is the [source code to the standard
library](http://golang.org/src/pkg/). Comprehensively documented, it
demonstrates the best of readable and understandable Go, Go style, and Go
idioms. Or you can click on a function name in [the
documentation](http://golang.org/pkg/) and the source code comes up!
Another great resource to learn Go is [Go by example](https://gobyexample.com/).
Go Mobile adds support for mobile platforms (Android and iOS). You can write all-Go native mobile apps or write a library that contains bindings from a Go package, which can be invoked via Java (Android) and Objective-C (iOS). Check out the [Go Mobile page](https://github.com/golang/go/wiki/Mobile) for more information.