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queue_array.c
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#include "queue_array.h"
#include "fatal.h"
//empty: head == tail
int isEmpty(QueueRecord q)
{
return (q.size == 0);
}
//full: (rear+1)&capacity == front
int isFull(QueueRecord q)
{
return (q.size == (q.capacity - 1));
}
QueueRecord *initQueue(int n)
{
QueueRecord *q;
q = malloc(sizeof(QueueRecord));
if(q == NULL)
{
FatalError("Out of space!");
}
q->array = malloc(sizeof(ElemType) * n);
if(q->array == NULL)
{
FatalError("Out of space!");
}
q->capacity = n;
q->size = 0;
q->head = 0;
q->tail = 0;
return q;
}
void disposeQueue(QueueRecord *q)
{
free(q->array);
free(q);
}
ElemType queueHead(QueueRecord q)
{
return q.array[q.head];
}
ElemType queueTail(QueueRecord q)
{
return q.array[q.tail];
}
int getQueueSize(QueueRecord q)
{
return q.size;
}
//loop array
void enQueue(ElemType e, QueueRecord *q)
{
if(isFull(*q))
{
FatalError("Queue full!\n");
}
(q->size)++;
(q->tail)++;
if(q->tail == q->capacity)
{
q->tail = 0;
}
q->array[q->tail] = e;
}
ElemType deQueue(QueueRecord *q)
{
int result = 0;
if(isEmpty(*q))
{
FatalError("Queue empty!\n");
}
(q->size)--;
(q->head)++;
if(q->head == q->capacity)
{
q->head = 0;
}
result = q->array[q->head];
return result;
}