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"underrun" while playing audio file, audio output stops, get_audio_data continues etc #694

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@GoogleCodeExporter
Have you tried Pyglet 1.2 alpha1 or the repository code?:
Both, although i'm currently running & testing with 1.2a1.

What steps will reproduce the problem?
1. Initialize a sound in pyglet and play it (either through a player object or 
directly with play())
2. Wait between 24-54 seconds.
3. Experience how the audio output suddenly stops.

I've added some minimal code at the bottom that isolates the problem.

Paste in the traceback or error message:
'debug_media_buffers' set to True yields this:
----------------------------------------------
...
refill 4466
Bad buffer: 3414
refill 4088
Bad buffer: 3415
refill 4540
GEN BUFFERS: 40963
Bad buffer: 3416
refill 4536
GEN BUFFERS: 40963
BUFFER DATA ERROR: 40964
Bad buffer: 3417
Bad buffer: 3418
refill 9082
GEN BUFFERS: 40963
BUFFER DATA ERROR: 40964
Bad buffer: 3419
refill 4542
GEN BUFFERS: 40963
BUFFER DATA ERROR: 40964
Bad buffer: 3420
Bad buffer: 3421
refill 9012
GEN BUFFERS: 40963
BUFFER DATA ERROR: 40964
Bad buffer: 3422
refill 4534
GEN BUFFERS: 40963
BUFFER DATA ERROR: 40964
Bad buffer: 3423
Bad buffer: 3424
Bad buffer: 0
Bad buffer: 0
Bad buffer: 0
Bad buffer: 0
Bad buffer: 0
Bad buffer: 0
refill 44800
GEN BUFFERS: 40963
underrun
Source unqueue error: -1
refill 44800
GEN BUFFERS: 40963
underrun
Source unqueue error: -1
refill 44800
GEN BUFFERS: 40963
underrun
Source unqueue error: -1
refill 44800
GEN BUFFERS: 40963
underrun
...
----------------------------------------------


Paste in the output of `python -m pyglet.info`:
----------------------------------------------
sys.version: 2.7.6 (v2.7.6:3a1db0d2747e, Nov 10 2013, 00:42:54) 
[GCC 4.2.1 (Apple Inc. build 5666) (dot 3)]
sys.platform: darwin
sys.maxint: 9223372036854775807
PyObjC not available
os.getcwd(): /Users/michael/Dropbox/Programming/Python/MiEngine

pyglet
------------------------------------------------------------------------------
pyglet.version: 1.2alpha1
pyglet.__file__: 
/Users/michael/Dropbox/Programming/Python/MiEngine/pyglet/__init__.pyc
pyglet.options['search_local_libs'] = True
pyglet.options['debug_win32'] = False
pyglet.options['xlib_fullscreen_override_redirect'] = False
pyglet.options['debug_trace_args'] = False
pyglet.options['font'] = ('gdiplus', 'win32')
pyglet.options['debug_gl_trace_args'] = False
pyglet.options['debug_trace'] = False
pyglet.options['debug_gl_trace'] = False
pyglet.options['debug_x11'] = False
pyglet.options['debug_media'] = False
pyglet.options['debug_trace_depth'] = 1
pyglet.options['vsync'] = None
pyglet.options['debug_gl'] = True
pyglet.options['darwin_cocoa'] = True
pyglet.options['debug_trace_flush'] = True
pyglet.options['shadow_window'] = True
pyglet.options['xsync'] = True
pyglet.options['debug_font'] = False
pyglet.options['graphics_vbo'] = True
pyglet.options['debug_lib'] = False
pyglet.options['debug_graphics_batch'] = False
pyglet.options['audio'] = ('directsound', 'pulse', 'openal', 'silent')
pyglet.options['debug_texture'] = False

pyglet.window
------------------------------------------------------------------------------
2013-12-28 12:51:44.554 Python[4611:d07] ApplePersistenceIgnoreState: Existing 
state will not be touched. New state will be written to 
/var/folders/jy/sl1jh6kd5_15b9zpmcwfbzj00000gn/T/org.python.python.savedState
platform: <pyglet.window.Platform object at 0x100696d50>
display: <pyglet.canvas.cocoa.CocoaDisplay object at 0x102ce2e90>
screens[0]: CocoaScreen(x=0, y=0, width=1440, height=900)
config['double_buffer'] = 1
config['stereo'] = 0
config['buffer_size'] = 32
config['aux_buffers'] = 0
config['sample_buffers'] = 0
config['samples'] = 0
config['red_size'] = 0
config['green_size'] = 0
config['blue_size'] = 0
config['alpha_size'] = 8
config['depth_size'] = 24
config['stencil_size'] = 0
config['accum_red_size'] = 0
config['accum_green_size'] = 0
config['accum_blue_size'] = 0
config['accum_alpha_size'] = 0
config['major_version'] = None
config['minor_version'] = None
config['forward_compatible'] = None
config['debug'] = None
context: CocoaContext()

window.context._info
------------------------------------------------------------------------------
gl_info.get_version(): 2.1 INTEL-8.18.26
gl_info.get_vendor(): Intel Inc.
gl_info.get_renderer(): Intel HD Graphics 5000 OpenGL Engine
gl_info.get_extensions():
   GL_APPLE_aux_depth_stencil
   GL_APPLE_client_storage
   GL_APPLE_element_array
   GL_APPLE_fence
   GL_APPLE_float_pixels
   GL_APPLE_flush_buffer_range
   GL_APPLE_flush_render
   GL_APPLE_object_purgeable
   GL_APPLE_packed_pixels
   GL_APPLE_pixel_buffer
   GL_APPLE_rgb_422
   GL_APPLE_row_bytes
   GL_APPLE_specular_vector
   GL_APPLE_texture_range
   GL_APPLE_transform_hint
   GL_APPLE_vertex_array_object
   GL_APPLE_vertex_array_range
   GL_APPLE_vertex_point_size
   GL_APPLE_vertex_program_evaluators
   GL_APPLE_ycbcr_422
   GL_ARB_color_buffer_float
   GL_ARB_depth_buffer_float
   GL_ARB_depth_clamp
   GL_ARB_depth_texture
   GL_ARB_draw_buffers
   GL_ARB_draw_elements_base_vertex
   GL_ARB_draw_instanced
   GL_ARB_fragment_program
   GL_ARB_fragment_program_shadow
   GL_ARB_fragment_shader
   GL_ARB_framebuffer_object
   GL_ARB_framebuffer_sRGB
   GL_ARB_half_float_pixel
   GL_ARB_half_float_vertex
   GL_ARB_instanced_arrays
   GL_ARB_multisample
   GL_ARB_multitexture
   GL_ARB_occlusion_query
   GL_ARB_pixel_buffer_object
   GL_ARB_point_parameters
   GL_ARB_point_sprite
   GL_ARB_provoking_vertex
   GL_ARB_seamless_cube_map
   GL_ARB_shader_objects
   GL_ARB_shader_texture_lod
   GL_ARB_shading_language_100
   GL_ARB_shadow
   GL_ARB_sync
   GL_ARB_texture_border_clamp
   GL_ARB_texture_compression
   GL_ARB_texture_compression_rgtc
   GL_ARB_texture_cube_map
   GL_ARB_texture_env_add
   GL_ARB_texture_env_combine
   GL_ARB_texture_env_crossbar
   GL_ARB_texture_env_dot3
   GL_ARB_texture_float
   GL_ARB_texture_mirrored_repeat
   GL_ARB_texture_non_power_of_two
   GL_ARB_texture_rectangle
   GL_ARB_texture_rg
   GL_ARB_transpose_matrix
   GL_ARB_vertex_array_bgra
   GL_ARB_vertex_blend
   GL_ARB_vertex_buffer_object
   GL_ARB_vertex_program
   GL_ARB_vertex_shader
   GL_ARB_window_pos
   GL_ATI_separate_stencil
   GL_ATI_texture_env_combine3
   GL_ATI_texture_float
   GL_ATI_texture_mirror_once
   GL_EXT_abgr
   GL_EXT_bgra
   GL_EXT_blend_color
   GL_EXT_blend_equation_separate
   GL_EXT_blend_func_separate
   GL_EXT_blend_minmax
   GL_EXT_blend_subtract
   GL_EXT_clip_volume_hint
   GL_EXT_debug_label
   GL_EXT_debug_marker
   GL_EXT_draw_buffers2
   GL_EXT_draw_range_elements
   GL_EXT_fog_coord
   GL_EXT_framebuffer_blit
   GL_EXT_framebuffer_multisample
   GL_EXT_framebuffer_object
   GL_EXT_framebuffer_sRGB
   GL_EXT_geometry_shader4
   GL_EXT_gpu_program_parameters
   GL_EXT_gpu_shader4
   GL_EXT_multi_draw_arrays
   GL_EXT_packed_depth_stencil
   GL_EXT_packed_float
   GL_EXT_provoking_vertex
   GL_EXT_rescale_normal
   GL_EXT_secondary_color
   GL_EXT_separate_specular_color
   GL_EXT_shadow_funcs
   GL_EXT_stencil_two_side
   GL_EXT_stencil_wrap
   GL_EXT_texture_array
   GL_EXT_texture_compression_dxt1
   GL_EXT_texture_compression_s3tc
   GL_EXT_texture_env_add
   GL_EXT_texture_filter_anisotropic
   GL_EXT_texture_integer
   GL_EXT_texture_lod_bias
   GL_EXT_texture_rectangle
   GL_EXT_texture_sRGB
   GL_EXT_texture_sRGB_decode
   GL_EXT_texture_shared_exponent
   GL_EXT_timer_query
   GL_EXT_transform_feedback
   GL_EXT_vertex_array_bgra
   GL_IBM_rasterpos_clip
   GL_NV_blend_square
   GL_NV_conditional_render
   GL_NV_depth_clamp
   GL_NV_fog_distance
   GL_NV_light_max_exponent
   GL_NV_texgen_reflection
   GL_NV_texture_barrier
   GL_SGIS_generate_mipmap
   GL_SGIS_texture_edge_clamp
   GL_SGIS_texture_lod

pyglet.gl.glu_info
------------------------------------------------------------------------------
glu_info.get_version(): 1.3 MacOSX
glu_info.get_extensions():

pyglet.gl.glx_info
------------------------------------------------------------------------------
GLX not available.

pyglet.media
------------------------------------------------------------------------------
audio driver: <pyglet.media.drivers.openal.OpenALDriver object at 0x1058394d0>

pyglet.media.avbin
------------------------------------------------------------------------------
Library: <CDLL '/usr/local/lib/libavbin.dylib', handle 101cc0530 at 10582f810>
AVbin version: 8
FFmpeg revision: 25864

pyglet.media.drivers.openal
------------------------------------------------------------------------------
Library: <CDLL '/System/Library/Frameworks/OpenAL.framework/OpenAL', handle 
102b94170 at 105839910>
Version: (1, 1)
Extensions:
   ALC_EXT_CAPTURE
   ALC_ENUMERATION_EXT
   ALC_EXT_MAC_OSX
   ALC_EXT_ASA
   ALC_EXT_ASA_DISTORTION
   ALC_EXT_ASA_ROGER_BEEP


----------------------------------------------

Any additional info (platform/language/hardware) that may be relevant?:

Tried it on 2 different machines running OSX 10.9 (Mavericks) - a  late 2011 
MBP and a late 2013 MBA, both encountered the same problem. I have not had the 
possibility to try other platforms so far.
I've tried various file formats (ranging from simple 16bit mono wavs to stereo 
24 MP3's etc) and I also tried running different versions of Avbin (2 different 
releases of version 8 and version 10) without any luck.

Here is some pretty minimal code that I wrote to isolate the problem:
----------------------------------------------
"""
test.py
"""
import pyglet,os
os.chdir(os.path.dirname(os.path.abspath(__file__)[0:-6]))


pyglet.options['debug_media'] = True
pyglet.options['debug_media_buffers'] = True

game_window = pyglet.window.Window(800, 600)


player = pyglet.media.Player()
player.eos_action = player.EOS_LOOP
song = pyglet.media.load('resources/audio/song.mp3', streaming=False)
player.queue(song)
player.play()
player.position = (0,0,0)
player.volume = 1
player.min_distance = 30
player.max_distance = 100000
listener = pyglet.media.get_audio_driver().get_listener()
time_passed = 0


def update(dt):
    global time_passed
    time_passed += dt

def on_mouse_motion(x, y, dx, dy):
    global time_passed
    listener.position = (x,y,0)
    print time_passed

game_window.on_mouse_motion = on_mouse_motion
if __name__ == '__main__': 
    pyglet.clock.schedule_interval(update, 1/120.0)
    pyglet.app.run()
----------------------------------------------


Original issue reported on code.google.com by mich...@wielondek.com on 28 Dec 2013 at 12:05

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