Skip to content

A fast, self-contained, highly customizable Aseprite-to-Unity importer.

License

Notifications You must be signed in to change notification settings

seventhief/MetaSprite

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

42 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

MetaSprite

MetaSprite is an Unity plugin that lets you import Aseprite's .ase file into Unity, as Mecanim animation clips/controllers. It also has rich metadata support built in, allowing one to manipulate colliders, change transforms, send messages (and much more!) easily in Aseprite.

MetaSprite is now ready for production (already used heavily by myself in a WIP action platformer). New features will gradually be added.

Feature overview

  • Doesn't require external aseprite executable to run
  • Blazing fast
  • Efficient atlas packing
  • Simple workflow, only requiring right-clicking on the sprite file and choose Import
  • Extensive metadata support
    • Commented (ignored) Layers/Tags
    • Manipulate colliders/events/positions/sprite pivots using image data
    • Specify clip looping using frame tag properties
    • ...
  • Write custom MetaLayerProcessor for extended functionality

Installation & Usage

Check out releases for unitypackage downloads. You can copy the Assets/Plugins folder of the repo into your unity project's asset folder for same effect.

See wiki for explanation of importing, import settings, meta layers and other importer features.

Credits

Donation

If this plugin helped you in your project or you want to support the developement, consider buying me a cup of coffee (°∀°)ノ

About

A fast, self-contained, highly customizable Aseprite-to-Unity importer.

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C# 100.0%