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Mods that Seraphim has developed or is developing for Subnautica.

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SubnauticaMods

These are mods that Seraphim has developed or is developing for Subnautica. Two have been released so far. They are all free to use as your own code base, including any assets included within, though some of those may be copyright or trademark of Unknown Worlds Entertaingment. I don't have the time or willpower to maintain or update these anymore, so they are free to the community to do as they wish. Kinda a shame I never got to to the Cyclops thermodynamics mod but life is what it is.

-EnzymeChargedBattery: Developed as a clone of PrimeSonic's MidGameBattery to foster understanding of the mod process.

-NoObservatoryMusic: Nullifies the observatory biome ENTIRELY because of undesired effects. TODO: Add a function so the music plays at least once/session

-BiomeHUDIndicator: TODO: Display current biome in a manner consistent with rest of player HUD

-NitrogenMod: Drastically alters existing Nitrogen code to be more realistic in relation to real DCS. TODO: Add HUD indicator for compression

-RotateMoonpool: One day maybe we can rotate a Moonpool

-TimeCapsuleLogger: Sticks a logger into TimeCapsule.Spawn() to notify of spawns

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Mods that Seraphim has developed or is developing for Subnautica.

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