Skip to content

Conversation

@marchcat
Copy link
Contributor

@marchcat marchcat commented May 22, 2025

@akleshchev, please check this fix with the set of models you used for #4080.
This change should ensure they function properly, as they were broken in #4150.

@marchcat marchcat requested a review from akleshchev May 22, 2025 23:07
@github-actions github-actions bot added the c/cpp label May 22, 2025
@marchcat marchcat linked an issue May 22, 2025 that may be closed by this pull request
@marchcat marchcat enabled auto-merge (rebase) May 22, 2025 23:11
@marchcat marchcat disabled auto-merge May 22, 2025 23:22
@marchcat
Copy link
Contributor Author

Looks like "Joint position override" is still broken.

@marchcat
Copy link
Contributor Author

"Joint position override" is still broken, but now it looks like it was before my changes for #4109.

@marchcat marchcat enabled auto-merge (rebase) May 23, 2025 00:02
@marchcat marchcat merged commit 8a9f09e into project/gltf-mesh-import May 23, 2025
11 checks passed
@marchcat marchcat deleted the marchcat/gltf-4109 branch May 23, 2025 07:44
@github-actions github-actions bot locked and limited conversation to collaborators May 23, 2025
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.

Labels

Projects

None yet

Development

Successfully merging this pull request may close these issues.

GLTF Mesh Import: Model Parts Wrongly Positioned, Scaled and Rotated

3 participants