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Add UX for marking water exclusion surfaces #3512

@Geenz

Description

@Geenz

Add a checkbox in the Build floater, Texture tab, to mark a surface as a water exclusion surface. Water exclusion surfaces may be applied to faces due to us using the old invisiprim params.

Location and label of the checkbox are shown in the drawing.

  • All other texture settings are functionally ignored when "Hide water" is checked. Those settings are disabled (grayed out).
  • Using "Hide water" is not destructive to the other texture settings. Checking "Hide water" and then unchecking it is a no-op. All values are preserved.
  • Copy/Paste clipboard button does not need to include the "Hide Water" bit.

Image

Test Plan

  • When this box is checked, the surface should start excluding water.
  • When this box is unchecked, the surface should resemble a default plywood surface (or some other default surface parameters).

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enhancementNew feature or requestproposalProposals for green lighting

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