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Native ARM64 or universal binary version for macOS #3279

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@chanayane

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@chanayane

Currently, SecondLife (and other viewers like Firestorm) are only released as Intel x86_64 architecture on Mac. So newer Macs use Rosetta as a middleware to run SecondLife, at a performance cost, like with all emulators.

Most probably, the vast majority of SL users use Apple Silicon-based Macs. It has been a few years now since the switch to the new architecture.

x64_64 through Rosetta cannot offer the same level of performance than native ARM64 binaries.

Would it be possible to make an ARM64 release of Second-Life? Or at the very least, a universal binary release?

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