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Viewer sounds remain through speaker upon changing output device #2509

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@AtlasLinden

Description

@AtlasLinden

Environment

Second Life Release 7.1.10.10622905308 (64bit)
Release Notes

You are at 134.6, 122.5, 23.1 in Pasta Cake located at simhost-084df238e5909f9ca.agni
SLURL: http://maps.secondlife.com/secondlife/Pasta%20Cake/135/123/23
(global coordinates 332,167.0, 305,531.0, 23.1)
Second Life Server 2024-07-22.10048683488
Release Notes

CPU: 12th Gen Intel(R) Core(TM) i9-12900HK (2918.4 MHz)
Memory: 32440 MB
OS Version: Microsoft Windows 11 64-bit (Build 22631.4037)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: NVIDIA GeForce RTX 3050 Ti Laptop GPU/PCIe/SSE2

Windows Graphics Driver Version: 32.0.15.5599
OpenGL Version: 4.6.0 NVIDIA 555.99

Window size: 2560x1369
Font Size Adjustment: 96pt
UI Scaling: 1
Draw distance: 128m
Bandwidth: 10000kbit/s
LOD factor: 1.75
Render quality: 5
Texture memory: 4095MB
Disk cache: Max size 1638.4 MB (100.0% used)

J2C Decoder Version: KDU v7.10.4
Audio Driver Version: OpenAL, version 1.1 ALSOFT 1.23.1 / OpenAL Community / OpenAL Soft: OpenAL Soft
Dullahan: 1.14.0.202408091639
CEF: 118.4.1+g3dd6078+chromium-118.0.5993.54
Chromium: 118.0.5993.54
LibVLC Version: 3.0.21
Voice Server Version: Vivox 4.10.0000.32327.5fc3fe7c.5942f08

Packets Lost: 0/3,587 (0.0%)
September 05 2024 07:11:14

Description

If the output sound device is changed to a headset while the viewer is open, voice will be heard via the headset and all other sounds are output to the previous device (in this case my built-in speakers).
This does not reproduce on pre-webRTC viewers

Reproduction steps

  1. While logged in, change output sound device from speakers to headset via system Volume Mixer
  2. Observe that sounds are still output to the speakers

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