Description
Environment
Second Life Release 7.1.7.8974243247 (64bit)
Release Notes
You are at 128.3, 129.6, 1,000.4 in Wendiland located at simhost-029942e1c53573a86.agni
SLURL: http://maps.secondlife.com/secondlife/Wendiland/128/130/1000
(global coordinates 275,328.0, 286,338.0, 1,000.4)
Second Life Server 2024-04-13.8669470296
Release Notes
CPU: 12th Gen Intel(R) Core(TM) i9-12900H (2918.41 MHz)
Memory: 32459 MB
OS Version: Microsoft Windows 10/11 64-bit (Build 22621.3593)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
Windows Graphics Driver Version: 30.0.15.1215
OpenGL Version: 4.6.0 NVIDIA 512.15
Window size: 1888x928
Font Size Adjustment: 96pt
UI Scaling: 1
Draw distance: 128m
Bandwidth: 3000kbit/s
LOD factor: 1.75
Render quality: 5
Texture memory: 5255MB
Disk cache: Max size 1638.4 MB (100.0% used)
J2C Decoder Version: KDU v7.10.4
Audio Driver Version: FMOD Studio 2.02.20
Dullahan: 1.14.0.202310131404
CEF: 118.4.1+g3dd6078+chromium-118.0.5993.54
Chromium: 118.0.5993.54
LibVLC Version: 3.0.16
Voice Server Version: Vivox 4.10.0000.32327.5fc3fe7c.5942f08
Packets Lost: 15/257,235 (0.0%)
June 05 2024 11:04:47
Description
This is, essentially, a follow-up to https://github.com/secondlife/jira-archive-internal/issues/70948 / SL-20578
While property lines do now show on the top of the water, they persist on top of the water when water is derendered from the Advanced menu. As a result, one cannot tell where the parcel line actually is on the land itself, causing a mismatch between the floating property line and the actual property location.
It would be nice if we could see the actual location of the property, though the water, and on the actual ground if water is derendered. Alternately, rolling back the change above would be a quick method of returning at least part of this functionality, as it is vital for the Land Product Team, and Residents, to be able to accurately work with inworld land.