Description
Environment
Second Life Release 7.1.6.8632452945 (64bit)
Release Notes
You are at 211.9, 108.9, 21.5 in Product Engine located at simhost-04b8dd6c12cd9dd86.agni
SLURL: http://maps.secondlife.com/secondlife/Product%20Engine/212/109/22
(global coordinates 336,852.0, 307,309.0, 21.5)
Second Life Server 2024-03-18.8333615376
Release Notes
CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz (3696.01 MHz)
Memory: 32688 MB
OS Version: Microsoft Windows 10/11 64-bit (Build 22631.3155)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: Radeon RX 5500 XT
Windows Graphics Driver Version: 31.0.12027.9001
OpenGL Version: 4.6.0 Core Profile Context 22.20.27.09.230330
Window size: 1920x1009
Font Size Adjustment: 96pt
UI Scaling: 1
Draw distance: 128m
Bandwidth: 3000kbit/s
LOD factor: 1.5
Render quality: 4
Texture memory: 20167MB
Disk cache: Max size 1638.4 MB (19.2% used)
J2C Decoder Version: KDU v7.10.4
Audio Driver Version: FMOD Studio 2.02.20
Dullahan: 1.14.0.202310131404
CEF: 118.4.1+g3dd6078+chromium-118.0.5993.54
Chromium: 118.0.5993.54
LibVLC Version: 3.0.16
Voice Server Version: Vivox 4.10.0000.32327.5fc3fe7c.399bd0e
Packets Lost: 0/6,420 (0.0%)
April 11 2024 04:37:07
Description
See Reproduction steps.
Reproduction steps
- Open the Viewer and log in.
- Click the "Camera controls" toolbar button and choose the "Front View" option.
- Left-click and hold the mouse button on the avatar.
- Drag down/up the mouse until it stops (an avatar is viewed from the top/below).
- Observe the avatar's screen position.
Actual result:
Avatar rotates 360 degrees when viewed from the top and below using "Front View" mode in the "Camera Controls" floater.
Expected result:
Avatar shouldn't rotate when viewed from the top and below using "Front View" mode in the "Camera Controls" floater.
Note:
This issue is reproduced on Win11/Win10/OSX.
This issue was found during ad-hoc testing of secondlife/jira-archive-internal/issues/69593.
This issue is not reproduced on the current production build Second Life Release 7.1.5.8443591509.
actual.mp4
https://github.com/secondlife/viewer/assets/150431068/ccb16fd7-a0ee-49f2-ad7b-920543a195f2
Test Plan (for different camera modes)
-
Follow the Reproduction steps listed above
-
Repeat these steps with different view modes
-
Repeat these steps in Mouse Look mode (press "M")
-
Fly using any transport like kart or helicopter
and try to reproduce the bug using the same steps -
Repeat the same steps with a custom preset copied from Rear view
-
Open 'Camer controls'
Select 'Front view'
Click 'Save as preset' button
Choose 'Replace a preset' and select 'Rear'
(then repeat and select 'Side')
Click 'Save as preset' button once again
And save as new preset.
Try reproduction steps again -
Check vehicles on vertical surfaces, like here: [Featurettes] Regression in anti-flipping mechanism for mouselook camera #1611