@@ -1118,7 +1118,7 @@ void LLViewerFetchedTexture::init(bool firstinit)
11181118 mLoadedCallbackDesiredDiscardLevel = S8_MAX;
11191119 mPauseLoadedCallBacks = FALSE ;
11201120
1121- mNeedsCreateTexture = FALSE ;
1121+ mNeedsCreateTexture = false ;
11221122
11231123 mIsRawImageValid = FALSE ;
11241124 mRawDiscardLevel = INVALID_DISCARD_LEVEL;
@@ -1400,12 +1400,12 @@ void LLViewerFetchedTexture::addToCreateTexture()
14001400 {
14011401 // just update some variables, not to create a real GL texture.
14021402 createGLTexture (mRawDiscardLevel , mRawImage , 0 , FALSE );
1403- mNeedsCreateTexture = FALSE ;
1403+ mNeedsCreateTexture = false ;
14041404 destroyRawImage ();
14051405 }
14061406 else if (!force_update && getDiscardLevel () > -1 && getDiscardLevel () <= mRawDiscardLevel )
14071407 {
1408- mNeedsCreateTexture = FALSE ;
1408+ mNeedsCreateTexture = false ;
14091409 destroyRawImage ();
14101410 }
14111411 else
@@ -1441,7 +1441,7 @@ void LLViewerFetchedTexture::addToCreateTexture()
14411441 mRawDiscardLevel += i;
14421442 if (mRawDiscardLevel >= getDiscardLevel () && getDiscardLevel () > 0 )
14431443 {
1444- mNeedsCreateTexture = FALSE ;
1444+ mNeedsCreateTexture = false ;
14451445 destroyRawImage ();
14461446 return ;
14471447 }
@@ -1473,7 +1473,7 @@ BOOL LLViewerFetchedTexture::preCreateTexture(S32 usename/*= 0*/)
14731473 destroyRawImage ();
14741474 return FALSE ;
14751475 }
1476- mNeedsCreateTexture = FALSE ;
1476+ mNeedsCreateTexture = false ;
14771477
14781478 if (mRawImage .isNull ())
14791479 {
@@ -1609,14 +1609,14 @@ void LLViewerFetchedTexture::postCreateTexture()
16091609 destroyRawImage ();
16101610 }
16111611
1612- mNeedsCreateTexture = FALSE ;
1612+ mNeedsCreateTexture = false ;
16131613}
16141614
16151615void LLViewerFetchedTexture::scheduleCreateTexture ()
16161616{
16171617 if (!mNeedsCreateTexture )
16181618 {
1619- mNeedsCreateTexture = TRUE ;
1619+ mNeedsCreateTexture = true ;
16201620 if (preCreateTexture ())
16211621 {
16221622#if LL_IMAGEGL_THREAD_CHECK
@@ -1630,7 +1630,7 @@ void LLViewerFetchedTexture::scheduleCreateTexture()
16301630 memcpy (data_copy, data, size);
16311631 }
16321632#endif
1633- mNeedsCreateTexture = TRUE ;
1633+ mNeedsCreateTexture = true ;
16341634 auto mainq = LLImageGLThread::sEnabled ? mMainQueue .lock () : nullptr ;
16351635 if (mainq)
16361636 {
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