forked from lua/lua
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathlundump.h
53 lines (42 loc) · 1.13 KB
/
lundump.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
/*
** $Id: lundump.h,v 1.5 1998/02/06 20:05:39 lhf Exp lhf $
** load pre-compiled Lua chunks
** See Copyright Notice in lua.h
*/
#ifndef lundump_h
#define lundump_h
#include "lobject.h"
#include "lzio.h"
TProtoFunc* luaU_undump1(ZIO* Z); /* load one chunk */
#define SIGNATURE "Lua"
#define VERSION 0x31 /* last format change was in 3.1 */
#define IsMain(f) (f->lineDefined==0)
#define ID_CHUNK 27 /* ESC */
#define ID_NUM 'N'
#define ID_STR 'S'
#define ID_FUN 'F'
#define ID_INT4 'l'
#define ID_REAL4 'f'
#define ID_REAL8 'd'
#define ID_NATIVE '?'
/*
* use a multiple of PI for testing number representation.
* multiplying by 10E8 gives notrivial integer values.
*/
#define TEST_NUMBER 3.14159265358979323846E8
/* LUA_NUMBER */
/* if you change the definition of real, make sure you set ID_NUMBER
* accordingly, specially if sizeof(long)!=4.
* for types other than the ones listed below, you'll have to write your own
* dump and undump routines.
*/
#if real==float
#define ID_NUMBER ID_REAL4
#elif real==double
#define ID_NUMBER ID_REAL8
#elif real==long
#define ID_NUMBER ID_INT4
#else
#define ID_NUMBER ID_NATIVE
#endif
#endif