From ff4a01406e89dff55d79a6a8b82f892a4459013e Mon Sep 17 00:00:00 2001 From: FHomps Date: Thu, 27 Dec 2018 01:22:08 +0100 Subject: [PATCH] =?UTF-8?q?Abbr=C3=A9viation=20du=20commentaire=20du=20cr?= =?UTF-8?q?=C3=A9ateur=20original=20de=20MouseCamera?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- ReViVD_unity_project/Assets/MouseCamera.cs | 10 +++------- 1 file changed, 3 insertions(+), 7 deletions(-) diff --git a/ReViVD_unity_project/Assets/MouseCamera.cs b/ReViVD_unity_project/Assets/MouseCamera.cs index 17c1b05..27a031f 100644 --- a/ReViVD_unity_project/Assets/MouseCamera.cs +++ b/ReViVD_unity_project/Assets/MouseCamera.cs @@ -5,13 +5,9 @@ public class MouseCamera : MonoBehaviour { /* - Writen by Windexglow 11-13-10. Use it, edit it, steal it I don't care. - Converted to C# 27-02-13 - no credit wanted. - Simple flycam I made, since I couldn't find any others made public. - Made simple to use (drag and drop, done) for regular keyboard layout - wasd : basic movement - shift : Makes camera accelerate - space : Moves camera on X and Z axis only. So camera doesn't gain any height*/ + Original code by Windexglow 11-13-10 + Debugged by the ReViVD team 2018 + */ public float mainSpeed = 50.0f; //regular speed