diff --git a/ReViVD_unity_project/Assets/Scenes/SampleScene.unity b/ReViVD_unity_project/Assets/Scenes/SampleScene.unity index 178ce48..7cd2691 100644 --- a/ReViVD_unity_project/Assets/Scenes/SampleScene.unity +++ b/ReViVD_unity_project/Assets/Scenes/SampleScene.unity @@ -340,6 +340,81 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1948915877 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1948915879} + - component: {fileID: 1948915878} + m_Layer: 0 + m_Name: France_map + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1948915878 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1948915877} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 4294967295 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 8f30240f1a739b64a8e712f8405d5d06, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 9.5, y: 8.95} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1948915879 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1948915877} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 80, y: 0, z: -47} + m_LocalScale: {x: 80, y: 80, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &2015733474 GameObject: m_ObjectHideFlags: 0