File tree Expand file tree Collapse file tree 2 files changed +4
-1
lines changed
scripts/eastern_kingdoms/scarlet_monastery Expand file tree Collapse file tree 2 files changed +4
-1
lines changed Original file line number Diff line number Diff line change @@ -134,6 +134,7 @@ struct boss_scarlet_commander_mograineAI : public ScriptedAI
134
134
m_creature->ClearAllReactives ();
135
135
136
136
m_creature->SetFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
137
+ m_creature->SetFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
137
138
m_creature->SetStandState (UNIT_STAND_STATE_DEAD);
138
139
139
140
m_bHasDied = true ;
@@ -165,6 +166,7 @@ struct boss_scarlet_commander_mograineAI : public ScriptedAI
165
166
{
166
167
// On ressurection, stop fake death and heal whitemane and resume fight
167
168
m_creature->RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
169
+ m_creature->RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
168
170
m_creature->SetStandState (UNIT_STAND_STATE_STAND);
169
171
// spell has script target on Whitemane
170
172
DoCastSpellIfCan (m_creature, SPELL_LAYONHANDS);
@@ -265,6 +267,7 @@ struct boss_high_inquisitor_whitemaneAI : public ScriptedAI
265
267
{
266
268
// prevent killing blow before rezzing commander
267
269
m_creature->SetHealth (uiDamage + 1 );
270
+ uiDamage = 0 ;
268
271
}
269
272
}
270
273
Original file line number Diff line number Diff line change 1
1
#ifndef __SD2_REVISION_NR_H__
2
2
#define __SD2_REVISION_NR_H__
3
- #define SD2_REVISION_NR "s2823 "
3
+ #define SD2_REVISION_NR "s2824 "
4
4
#endif // __SD2_REVISION_NR_H__
You can’t perform that action at this time.
0 commit comments