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Distributed coordinator and replicated state consensus

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Melee

Melee provides distributed system primitives. It is not a database or a messaging queue, but these could be built using Melee. This code is a fork for Fredrick Galoso's work which can be found on Github. I removed journaling from the original code and updated the runtime dependencies.

Primary features and goals:

  • Raft consensus for a CP replicated state machine and log
  • Consistent hashing for partitioning

For example, Melee could be used to provide replicated WAL (write-ahead logging) for a distributed system.

License

Copyright © 2014 Fredrick Galoso

Distributed under the Eclipse Public License, the same as Clojure.

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