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Copy pathClearScriptBenchmarks.Windows.cs
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ClearScriptBenchmarks.Windows.cs
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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT license.
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
using Microsoft.ClearScript.V8;
using Microsoft.ClearScript.Windows;
namespace Microsoft.ClearScript.Test
{
public static class ClearScriptBenchmarks
{
#if DEBUG
private const string flavor = "Debug";
#else
private const string flavor = "Release";
#endif
public static void Main(string[] args)
{
uint choice = 0;
var burn = (args.Length == 2) && (args[0] == "-b") && uint.TryParse(args[1], out choice) && (choice >= 1) && (choice <= 3);
Console.Clear();
if (!burn) Console.WriteLine("ClearScript Benchmarks ({0}, {1}, {2} {3})\n", RuntimeInformation.FrameworkDescription.Trim(), RuntimeInformation.OSDescription.Trim(), RuntimeInformation.ProcessArchitecture, flavor);
var count = 0UL;
while (true)
{
if (!burn)
{
Console.WriteLine("1. SunSpider - JScript");
Console.WriteLine("2. SunSpider - V8 (default)");
Console.WriteLine("3. SunSpider - V8 (no GlobalMembers support)");
Console.WriteLine("4. Exit");
Console.WriteLine();
}
var exit = false;
while (true)
{
uint selection;
if (burn)
{
selection = choice;
}
else
{
Console.Write("-> ");
var input = Console.ReadLine();
if (!uint.TryParse(input, out selection))
{
Console.WriteLine("Invalid selection");
continue;
}
}
var done = false;
switch (selection)
{
case 1:
Run(() => new JScriptEngine(WindowsScriptEngineFlags.EnableStandardsMode), SunSpider.RunSuite, burn);
done = true;
break;
case 2:
Run(() => new V8ScriptEngine(), SunSpider.RunSuite, burn);
done = true;
break;
case 3:
Run(() => new V8ScriptEngine(V8ScriptEngineFlags.DisableGlobalMembers), SunSpider.RunSuite, burn);
done = true;
break;
case 4:
done = true;
exit = true;
break;
default:
Console.WriteLine("Invalid selection");
break;
}
if (done)
{
if (!burn) Console.WriteLine();
count += 1;
break;
}
}
if (exit)
{
break;
}
if (burn)
{
GC.Collect();
GC.WaitForPendingFinalizers();
GC.Collect();
GC.WaitForPendingFinalizers();
GC.Collect();
GC.WaitForPendingFinalizers();
using (var process = Process.GetCurrentProcess())
{
Console.WriteLine("{0:#,#} after {1:#,#} iterations", process.PrivateMemorySize64, count);
}
}
}
}
private static void Run(Func<ScriptEngine> engineFactory, Action<ScriptEngine, bool> benchmark, bool quiet)
{
if (!quiet) Console.WriteLine();
using (var engine = engineFactory())
{
benchmark(engine, quiet);
}
}
}
}