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Same here. Did you find a solution yet? |
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Hello, I am trying to switch from viblast to plyr.
I am serving HLS livestreams and the recorded event using wowza.
Using plyr, for the live event is all ok.
Where serving the recorded event (recorder on the wowza) all the ts fragments are downloaded, sometimes few gigabytes, even if is not in play state.
Can I prevent downloading too much data? The preload attribute does nothing.
With videojs+viblast only few ts files are downloaded.
Any ideas to try?
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