From 6e1f2e66a1cbcd088706f2050c05158a3e8bcae2 Mon Sep 17 00:00:00 2001 From: Samiruddin Thunder Date: Thu, 21 May 2020 13:06:12 +0530 Subject: [PATCH 1/2] Update README.md --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 937e8a5..c99cec8 100644 --- a/README.md +++ b/README.md @@ -2,5 +2,5 @@ Implementing Basic Concepts in Unity 1. Platformer Scene - Uses PlayerControl.cs script for player movement and Cinemachine for camera follow. - For reference : [2D Movement](https://youtu.be/QGDeafTx5ug) - [Cinemachine in 2D](https://youtu.be/2jTY11Am0Ig) \ No newline at end of file + For reference : - [2D Movement](https://youtu.be/QGDeafTx5ug)
+ - [Cinemachine in 2D](https://youtu.be/2jTY11Am0Ig) From 962886703073da8fd1861c33a7cbb5ae67558a66 Mon Sep 17 00:00:00 2001 From: Samiruddin Thunder Date: Thu, 21 May 2020 13:06:27 +0530 Subject: [PATCH 2/2] Update README.md --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index c99cec8..f7ccdf0 100644 --- a/README.md +++ b/README.md @@ -2,5 +2,6 @@ Implementing Basic Concepts in Unity 1. Platformer Scene - Uses PlayerControl.cs script for player movement and Cinemachine for camera follow. +
For reference : - [2D Movement](https://youtu.be/QGDeafTx5ug)
- [Cinemachine in 2D](https://youtu.be/2jTY11Am0Ig)