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refactor: hidden fields instead of internal fields #1478
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2d75d7d
chore: package-unique keys for engine and synthetic shadow
ekashida f2adc93
refactor: remove internal fields in favor of hidden fields
ekashida e52f953
fix: avoid returning boolean false when field undefined
ekashida 0a80473
test: use hidden fields instead of internal fields
ekashida 861a4c4
refactor(synthetic-shadow): hidden fields instead of internal fields
ekashida 2968a25
chore(synthetic-shadow): "unique" string keys
ekashida e90b104
chore: revert changes for vm access by getComponentConstructor
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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@ekashida #860 (comment)
To give your some context as to why we were falling back to symbol based approach in compat mode
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Thanks. I didn't get the existing comment because it was actually falling back to the internal field approach (which was also based on symbols), which would fall back to the string-based approach.