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This project is a clone of the popular Flappy Bird game, created using Unity(2022) and C#(Visual Studio 2022) . The objective of the game is to navigate the bird through an endless series of pipes without hitting them.

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saahen-sriyan-mishra/Flappy-Bird-Clone-UNITY

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Flappy Bird Clone

This project is a recreation of the popular mobile game Flappy Bird using the Unity game engine. The player controls a bird, navigating it through a series of pipes by making it flap its wings to avoid obstacles. The game features a score system, game over conditions, and a simple user interface.

1

Scripts

GameManager.cs

The GameManager script is responsible for managing the overall game state, including starting and ending the game, as well as keeping track of the player's score.

Methods:

  • IncreaseScore(): Increases the player's score by 1 and updates the score text.
  • GameOver(): Handles the game over state, displays the game over UI, and pauses the game.
  • Play(): Resets the game state and starts the game.

Player.cs

The Player script controls the bird's movement and collision detection.

Methods:

  • Update(): Handles the bird's flapping and movement.
  • OnCollisionEnter2D(Collision2D collision): Detects collisions with pipes and triggers the game over state.

Pipes.cs

The Pipes script controls the movement and destruction of pipe obstacles.

Methods:

  • Update(): Moves the pipes to the left and destroys them when they go off-screen.

Spawner.cs

The Spawner script is responsible for spawning pipes at regular intervals.

Methods:

  • Start(): Initializes the spawning process.
  • SpawnPipe(): Instantiates a new pipe at a random vertical position.

About

This project is a clone of the popular Flappy Bird game, created using Unity(2022) and C#(Visual Studio 2022) . The objective of the game is to navigate the bird through an endless series of pipes without hitting them.

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