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main.py
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main.py
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import pygame
from pygame.sprite import Group
from stats import GameStats
from settings import Settings
from button import Button
from ship import Ship
from scoreboard import Scoreboard
import game_functions as gf
def run():
"""
Главная функция, в ней происходит запуск игры
"""
# Инициализация
pygame.init()
ai_settings = Settings()
screen = pygame.display.set_mode((ai_settings.screen_width, ai_settings.screen_height))
pygame.display.set_caption("Space battle")
# Создание кнопки Play
play_button = Button(ai_settings, screen, "Play")
# Музыка
music = pygame.mixer.music.load('music/music.mp3')
pygame.mixer.music.play(-1)
# Создание экземпляров классов для хранения статистики и очков
stats = GameStats(ai_settings)
sb = Scoreboard(ai_settings, screen, stats)
# Создание корабля, пришельцев и пуль
ship = Ship(ai_settings, screen)
bullets = Group()
aliens = Group()
# Создание инопланетного флота
gf.create_fleet(ai_settings, screen, ship, aliens)
pygame.display.flip()
# Главный игровой цикл
while True:
gf.check_events(ai_settings, screen, stats, sb, play_button, ship,
aliens, bullets)
if stats.game_active:
ship.update()
gf.update_bullets(ai_settings, screen, stats, sb, ship, aliens,
bullets)
gf.update_aliens(ai_settings, screen, stats, sb, ship, aliens,
bullets)
gf.update_screen(ai_settings, screen, stats, sb, ship, aliens,
bullets, play_button)
if __name__ == '__main__':
run()