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EldenDing.vcxproj
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EldenDing.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{375635AB-7123-48AB-8B5E-0584CFCDE169}</ProjectGuid>
<Keyword>QtVS_v304</Keyword>
<WindowsTargetPlatformVersion Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">10.0.18362.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">10.0.18362.0</WindowsTargetPlatformVersion>
<QtMsBuild Condition="'$(QtMsBuild)'=='' OR !Exists('$(QtMsBuild)\qt.targets')">$(MSBuildProjectDirectory)\QtMsBuild</QtMsBuild>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Condition="Exists('$(QtMsBuild)\qt_defaults.props')">
<Import Project="$(QtMsBuild)\qt_defaults.props" />
</ImportGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'" Label="QtSettings">
<QtInstall>5.14.1</QtInstall>
<QtModules>core;gui;widgets</QtModules>
<QtBuildConfig>debug</QtBuildConfig>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'" Label="QtSettings">
<QtInstall>5.14.1</QtInstall>
<QtModules>core;gui;widgets</QtModules>
<QtBuildConfig>release</QtBuildConfig>
</PropertyGroup>
<Target Name="QtMsBuildNotFound" BeforeTargets="CustomBuild;ClCompile" Condition="!Exists('$(QtMsBuild)\qt.targets') or !Exists('$(QtMsBuild)\qt.props')">
<Message Importance="High" Text="QtMsBuild: could not locate qt.targets, qt.props; project may not build correctly." />
</Target>
<ImportGroup Label="ExtensionSettings" />
<ImportGroup Label="Shared" />
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(QtMsBuild)\Qt.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(QtMsBuild)\Qt.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'" Label="Configuration">
<ClCompile>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'" Label="Configuration">
<ClCompile>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<DebugInformationFormat>None</DebugInformationFormat>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>false</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="ItemTableModel.cpp" />
<ClCompile Include="ProxyModel.cpp" />
<QtRcc Include="breeze.qrc" />
<QtRcc Include="EldenDing.qrc" />
<QtUic Include="EldenDing.ui" />
<QtMoc Include="EldenDing.h" />
<ClCompile Include="EldenDing.cpp" />
<ClCompile Include="main.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="AoB.h" />
<ClInclude Include="resource.h" />
<QtMoc Include="ProxyModel.h" />
<QtMoc Include="ItemTableModel.h" />
<ClInclude Include="json.hpp" />
</ItemGroup>
<ItemGroup>
<None Include="dark.qss" />
<None Include="data.json" />
<None Include="light.qss" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="EldenDing.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="icon.ico" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Condition="Exists('$(QtMsBuild)\qt.targets')">
<Import Project="$(QtMsBuild)\qt.targets" />
</ImportGroup>
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
<ProjectExtensions>
<VisualStudio>
<UserProperties />
</VisualStudio>
</ProjectExtensions>
</Project>