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Instead of iterating over the path tree (e.g a/b/c) when getting an item, is it faster to generate a Function() of the form below and to use its result?
try{returnCldr._resolved[a][b][c];}catch(){}
The text was updated successfully, but these errors were encountered:
Instead of iterating over the path tree (e.g
a/b/c
) when getting an item, is it faster to generate a Function() of the form below and to use its result?The text was updated successfully, but these errors were encountered: