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Feature: Connection Lines #55
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EmilieHK
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Fixed an error, where there was NullPointerException if the selected object wasn't an issue.
…/rwth-acis/VIAProMa into verbindungslinien_bewegungslogik
Fixed several issues after merging the branches. The specific delete feature is tested and functional.
Fixed the Multiple Issues Higlighted Bug
Added the connection lines menu
Added Photon View to the LineRenderer such that it should be shared in the room
Added the customization menu with all its functionalities.
Incomplete adjustment of the new ConnectionLine Window.
The Menu functionality has been moved to the new window and the old menu has been deleted. This is not tested yet, color option is removed for now.
Drawing buttons were assigned and the main menu button should now open the seperate connection line window. Minor description fixes. Not tested.
Each window was supplemented with a box collider.
Bounding Boxes were added to each window.
Minor fix enables the connection lines window to open when the menu button is pressed.
"On Click" functions have been added to the connection lines buttons.
Instead of referencing the correct script, the gameObject with the script is referenced in the "On Click" section of the menu.
The colliders and bounding boxes added to each window disables interaction.
Adjusted the referencing of the connectionLinesMenu in the Selector scripts.
Clicking the "Enter Draw Line Mode" Button now opens a seperate additional window with the color and width options.
The Connection Line ReadMe is now included in the Wiki.
…e drawn without one issue being selected anymore
…es caused by the update
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A tool with which it is possible to connect 3D objects visually. The line should be firmly connected to the objects, i.e. it should adjust itself when you move one of the objects. For this purpose, a UI is required that allows the creation and management of the lines. Furthermore, the lines should be storable and integrated into the sharing logic.
Contains the sub-features: