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The gameMessageProcessors map is currently initialized empty in the codebase. It is suggested to populate it with default processors to ensure that all message types are handled, reducing the risk of unhandled messages. This task involves reviewing the existing message types and ensuring that appropriate processors are set by default. Refer to the discussion in PR #2037 for more context.
The text was updated successfully, but these errors were encountered:
The gameMessageProcessors map is currently initialized empty in the codebase. It is suggested to populate it with default processors to ensure that all message types are handled, reducing the risk of unhandled messages. This task involves reviewing the existing message types and ensuring that appropriate processors are set by default. Refer to the discussion in PR #2037 for more context.
The text was updated successfully, but these errors were encountered: