Add Buffer::width
and Buffer::height
#269
Open
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Part of #237.
I've decided to return these in pixels corresponding to the surface/buffer itself, as that's what Softbuffer concerns itself with. If the user wants to render at the current screen DPI, they either need to multiply by a scaling factor themselves, or size the buffer using logical sizes and rely on the compositor to upscale it (which we don't yet expose knobs to control, but which we could in the future).