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Even more ObligationForest improvements #64627

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Sep 25, 2019
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4 changes: 2 additions & 2 deletions src/librustc/infer/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -1600,8 +1600,8 @@ impl<'a, 'tcx> ShallowResolver<'a, 'tcx> {

// `resolver.shallow_resolve_changed(ty)` is equivalent to
// `resolver.shallow_resolve(ty) != ty`, but more efficient. It's always
// inlined, despite being large, because it has a single call site that is
// extremely hot.
// inlined, despite being large, because it has only two call sites that
// are extremely hot.
#[inline(always)]
pub fn shallow_resolve_changed(&mut self, typ: Ty<'tcx>) -> bool {
match typ.sty {
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55 changes: 36 additions & 19 deletions src/librustc/traits/fulfill.rs
Original file line number Diff line number Diff line change
Expand Up @@ -256,29 +256,46 @@ impl<'a, 'b, 'tcx> ObligationProcessor for FulfillProcessor<'a, 'b, 'tcx> {
&mut self,
pending_obligation: &mut Self::Obligation,
) -> ProcessResult<Self::Obligation, Self::Error> {
// If we were stalled on some unresolved variables, first check
// whether any of them have been resolved; if not, don't bother
// doing more work yet
if !pending_obligation.stalled_on.is_empty() {
let mut changed = false;
// This `for` loop was once a call to `all()`, but this lower-level
// form was a perf win. See #64545 for details.
for &ty in &pending_obligation.stalled_on {
if ShallowResolver::new(self.selcx.infcx()).shallow_resolve_changed(ty) {
changed = true;
break;
}
// If we were stalled on some unresolved variables, first check whether
// any of them have been resolved; if not, don't bother doing more work
// yet.
let change = match pending_obligation.stalled_on.len() {
// Match arms are in order of frequency, which matters because this
// code is so hot. 1 and 0 dominate; 2+ is fairly rare.
1 => {
let ty = pending_obligation.stalled_on[0];
ShallowResolver::new(self.selcx.infcx()).shallow_resolve_changed(ty)
}
0 => {
// In this case we haven't changed, but wish to make a change.
true
}
if !changed {
debug!("process_predicate: pending obligation {:?} still stalled on {:?}",
self.selcx.infcx()
.resolve_vars_if_possible(&pending_obligation.obligation),
pending_obligation.stalled_on);
return ProcessResult::Unchanged;
_ => {
// This `for` loop was once a call to `all()`, but this lower-level
// form was a perf win. See #64545 for details.
(|| {
nnethercote marked this conversation as resolved.
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for &ty in &pending_obligation.stalled_on {
if ShallowResolver::new(self.selcx.infcx()).shallow_resolve_changed(ty) {
return true;
}
}
false
})()
}
pending_obligation.stalled_on = vec![];
};

if !change {
debug!("process_predicate: pending obligation {:?} still stalled on {:?}",
self.selcx.infcx()
.resolve_vars_if_possible(&pending_obligation.obligation),
pending_obligation.stalled_on);
return ProcessResult::Unchanged;
}

// This part of the code is much colder.

pending_obligation.stalled_on.truncate(0);

let obligation = &mut pending_obligation.obligation;

if obligation.predicate.has_infer_types() {
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15 changes: 9 additions & 6 deletions src/librustc_data_structures/obligation_forest/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -484,13 +484,16 @@ impl<O: ForestObligation> ObligationForest<O> {
debug!("process_cycles()");

for (index, node) in self.nodes.iter().enumerate() {
// For rustc-benchmarks/inflate-0.1.0 this state test is extremely
// hot and the state is almost always `Pending` or `Waiting`. It's
// a win to handle the no-op cases immediately to avoid the cost of
// the function call.
// For some benchmarks this state test is extremely
// hot. It's a win to handle the no-op cases immediately to avoid
// the cost of the function call.
match node.state.get() {
NodeState::Waiting | NodeState::Pending | NodeState::Done | NodeState::Error => {},
_ => self.find_cycles_from_node(&mut stack, processor, index),
// Match arms are in order of frequency. Pending, Success and
// Waiting dominate; the others are rare.
NodeState::Pending => {},
NodeState::Success => self.find_cycles_from_node(&mut stack, processor, index),
NodeState::Waiting | NodeState::Done | NodeState::Error => {},
NodeState::OnDfsStack => self.find_cycles_from_node(&mut stack, processor, index),
}
}

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