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only resolve top-level guard patterns' guards once #141267
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We resolve guard patterns' guards in `resolve_pattern_inner`, so to avoid resolving them multiple times, we must avoid doing so earlier. To accomplish this, `LateResolutionVisitor::visit_pat` contains a case for guard patterns that avoids visiting their guards while walking patterns. This fixes an ICE due to `visit::walk_pat` being used instead, which meant guards at the top level of a pattern would be visited twice.
@bors r+ rollup |
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only resolve top-level guard patterns' guards once We resolve guard patterns' guards in `resolve_pattern_inner`, so to avoid resolving them multiple times, we must avoid doing so earlier. To accomplish this, `LateResolutionVisitor::visit_pat` contains a case for guard patterns that avoids visiting their guards while walking patterns. This PR fixes rust-lang#141265, which was due to `visit::walk_pat` being used instead; this meant guards at the top level of a pattern would be visited twice. e.g. it would ICE on `for x if x in [] {}`, but not `for (x if x) in [] {}`. `visit_pat` was already used for the guard pattern in the second example, on account of the top-level pattern being parens.
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…iaskrgr Rollup of 7 pull requests Successful merges: - rust-lang#141267 (only resolve top-level guard patterns' guards once) - rust-lang#141280 (Use Docker cache from the current repository) - rust-lang#141296 (Async drop fix for 'broken mir, place has deref as later projection') - rust-lang#141328 (When AsyncDrop impl is empty, sync drop generated in elaborator) - rust-lang#141332 (Do not eagerly fold consts in `normalize_param_env_or_error` if new solver) - rust-lang#141333 (Use `DeepRejectCtxt` in `assemble_inherent_candidates_from_param`) - rust-lang#141334 (eagerly check nested obligations when coercing fndefs) r? `@ghost` `@rustbot` modify labels: rollup
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We resolve guard patterns' guards in
resolve_pattern_inner
, so to avoid resolving them multiple times, we must avoid doing so earlier. To accomplish this,LateResolutionVisitor::visit_pat
contains a case for guard patterns that avoids visiting their guards while walking patterns.This PR fixes #141265, which was due to
visit::walk_pat
being used instead; this meant guards at the top level of a pattern would be visited twice. e.g. it would ICE onfor x if x in [] {}
, but notfor (x if x) in [] {}
.visit_pat
was already used for the guard pattern in the second example, on account of the top-level pattern being parens.