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Add a flag to force generating toplevel crate map #10422

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merged 1 commit into from
Nov 12, 2013

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As we start to move runtime components into the crate map, it's becoming harder
and harder to start the runtime from a C function as rust is embedded in another
application. Right now if you compile a rust crate as a dynamic library which is
then linked to another application, when using std::rt::start there are no I/O
local services, even though rustuv was linked against and requested. The reason
for this is that there is no top level crate map available specifying where to
find libuv I/O.

This option is not meant to be used regularly, but rather whenever compiling a
final library crate and linking it into another application. This lifts the
requirement that to get a crate map you must have the final destination be an
executable.

As we start to move runtime components into the crate map, it's becoming harder
and harder to start the runtime from a C function as rust is embedded in another
application. Right now if you compile a rust crate as a dynamic library which is
then linked to another application, when using std::rt::start there are no I/O
local services, even though rustuv was linked against and requested. The reason
for this is that there is no top level crate map available specifying where to
find libuv I/O.

This option is not meant to be used regularly, but rather whenever compiling a
final library crate and linking it into another application. This lifts the
requirement that to get a crate map you must have the final destination be an
executable.
bors added a commit that referenced this pull request Nov 12, 2013
As we start to move runtime components into the crate map, it's becoming harder
and harder to start the runtime from a C function as rust is embedded in another
application. Right now if you compile a rust crate as a dynamic library which is
then linked to another application, when using std::rt::start there are no I/O
local services, even though rustuv was linked against and requested. The reason
for this is that there is no top level crate map available specifying where to
find libuv I/O.

This option is not meant to be used regularly, but rather whenever compiling a
final library crate and linking it into another application. This lifts the
requirement that to get a crate map you must have the final destination be an
executable.
@bors bors closed this Nov 12, 2013
@bors bors merged commit 2eb92b7 into rust-lang:master Nov 12, 2013
alexcrichton added a commit to alexcrichton/rust that referenced this pull request Nov 12, 2013
In rust-lang#10422, I didn't actually test to make sure that the '-Z gen-crate-map'
option was usable before I implemented it. The crate map was indeed generated
when '-Z gen-crate-map' was specified, but the I/O factory slot was empty
because of an extra check in trans about filling in that location.

This commit both fixes that location, and checks in a "fancy test" which does
lots of fun stuff. The test will use the rustc library to compile a rust crate,
and then compile a C program to link against that crate and run the C program.
To my knowledge this is the first test of its kind, so it's a little ad-hoc, but
it seems to get the job done. We could perhaps generalize running tests like
this, but for now I think it's fine to have this sort of functionality tucked
away in a test.
@alexcrichton alexcrichton deleted the explicit-crate-map branch November 13, 2013 22:20
alexcrichton added a commit to alexcrichton/rust that referenced this pull request Nov 19, 2013
In rust-lang#10422, I didn't actually test to make sure that the '-Z gen-crate-map'
option was usable before I implemented it. The crate map was indeed generated
when '-Z gen-crate-map' was specified, but the I/O factory slot was empty
because of an extra check in trans about filling in that location.

This commit both fixes that location, and checks in a "fancy test" which does
lots of fun stuff. The test will use the rustc library to compile a rust crate,
and then compile a C program to link against that crate and run the C program.
To my knowledge this is the first test of its kind, so it's a little ad-hoc, but
it seems to get the job done. We could perhaps generalize running tests like
this, but for now I think it's fine to have this sort of functionality tucked
away in a test.
alexcrichton added a commit that referenced this pull request Nov 30, 2013
In #10422, I didn't actually test to make sure that the '-Z gen-crate-map'
option was usable before I implemented it. The crate map was indeed generated
when '-Z gen-crate-map' was specified, but the I/O factory slot was empty
because of an extra check in trans about filling in that location.

This commit both fixes that location, and checks in a "fancy test" which does
lots of fun stuff. The test will use the rustc library to compile a rust crate,
and then compile a C program to link against that crate and run the C program.
To my knowledge this is the first test of its kind, so it's a little ad-hoc, but
it seems to get the job done. We could perhaps generalize running tests like
this, but for now I think it's fine to have this sort of functionality tucked
away in a test.
flip1995 pushed a commit to flip1995/rust that referenced this pull request Mar 10, 2023
…p1995

Fix array-size-threshold config deserialization error

changelog: Fix error when providing an `array-size-threshold` in `clippy.toml`

Not entirely sure why it doesn't want to deserialize a u128, but converting it after the fact is an easy enough fix

Fixes rust-lang#10422
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3 participants