Reddit thread:
Why are data structures generally duplicated in the rust standard library, or at least apparently so in the API documentation?
e.g. std::string::String vs. collections::string::String, std:fmt::String vs. core::fmt::String, std::vec::Vec vs. collections::vec::Vec?
I'm not certain which of these the user was referring to but both could be possibly weird at first appearance:
- Why is
String in std::string and collections::string and others
- Why is
String in string and Vec in vec
It was suggested that this be included in a How to read this documentation somewhere. If it was written, I would imagine it should be automatically included in the rust std documentation system so that it is included in all rust derived projects like gfx-rs and piston documentation.
cc: @steveklabnik
Reddit thread:
I'm not certain which of these the user was referring to but both could be possibly weird at first appearance:
Stringinstd::stringandcollections::stringand othersStringinstringandVecinvecIt was suggested that this be included in a How to read this documentation somewhere. If it was written, I would imagine it should be automatically included in the rust std documentation system so that it is included in all rust derived projects like gfx-rs and piston documentation.
cc: @steveklabnik