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Description
I tried this code:
#![feature(allocator_api)]
use std::alloc::{Allocator, AllocError, Layout, Global};
use std::ptr::NonNull;
struct LoudDropAllocator;
unsafe impl Allocator for LoudDropAllocator {
fn allocate(&self, layout: Layout) -> Result<NonNull<[u8]>, AllocError> {
Global.allocate(layout)
}
unsafe fn deallocate(&self, ptr: NonNull<u8>, layout: Layout) {
Global.deallocate(ptr, layout);
}
}
impl Drop for LoudDropAllocator {
fn drop(&mut self) {
println!("dropping allocator...");
}
}
struct HasDrop;
impl Drop for HasDrop {
fn drop(&mut self) {}
}
fn foo() {
println!("foo()");
let b = Box::new_in(HasDrop, LoudDropAllocator);
if true {
drop(*b);
} else {
drop(b);
}
}
fn bar() {
println!("bar()");
let b = Box::new_in(HasDrop, LoudDropAllocator);
if true {
drop(*b);
} else {
// drop(b);
}
}
fn main() {
foo();
bar();
}
I expected the program to output:
foo()
dropping allocator...
bar()
dropping allocator...
Instead it output:
foo()
bar()
dropping allocator...
Seems like there's something wrong with the drop flags.
Making HasDrop
not implement Drop
causes the program to behave as expected.
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Reproducible on the playground with version 1.83.0-nightly (2024-09-30 fb4aebddd18d258046dd)