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function-item.md

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Function item types

r[type.fn-item]

r[type.fn-item.intro] When referred to, a function item, or the constructor of a tuple-like struct or enum variant, yields a zero-sized value of its function item type\1

r[type.fn-item.unique] That type explicitly identifies the function - its name, its type arguments, and its early-bound lifetime arguments (but not its late-bound lifetime arguments, which are only assigned when the function is called) - so the value does not need to contain an actual function pointer, and no indirection is needed when the function is called.

r[type.fn-item.name] There is no syntax that directly refers to a function item type, but the compiler will display the type as something like fn(u32) -> i32 {fn_name} in error messages.

Because the function item type explicitly identifies the function, the item types of different functions - different items, or the same item with different generics - are distinct, and mixing them will create a type error:

fn foo<T>() { }
let x = &mut foo::<i32>;
*x = foo::<u32>; //~ ERROR mismatched types

r[type.fn-item.coercion] However, there is a coercion from function items to function pointers with the same signature, which is triggered not only when a function item is used when a function pointer is directly expected, but also when different function item types with the same signature meet in different arms of the same if or match:

# let want_i32 = false;
# fn foo<T>() { }

// `foo_ptr_1` has function pointer type `fn()` here
let foo_ptr_1: fn() = foo::<i32>;

// ... and so does `foo_ptr_2` - this type-checks.
let foo_ptr_2 = if want_i32 {
    foo::<i32>
} else {
    foo::<u32>
};

r[type.fn-item.traits] All function items implement [Fn], [FnMut], [FnOnce], Copy, Clone, Send, and Sync.