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Review the top-level teams and rearrange as appropriate #32

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@ehuss

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@ehuss

There are some open questions about what the appropriate set of top-level teams should be for the project. Some things to consider:

  • Find permanent homes for launching pad teams.
  • Consider if there should be some balance between sizes of top-level teams.
  • Try to manage the number of representatives on the council (preferred 5 to 8).
  • Consider where new teams might get created that don't fit within the categories of the existing top-level teams. For example, let's say we have a "docs" team, where might that go?
  • Ensure that top-level teams have well-documented purviews, starting to identify gaps between those purviews, and working with teams to determine when those gaps should fall to specific existing teams or become the purview of new teams.

I don't offhand know what other considerations there might be, but I assume there are several more.

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    A-project-structureArea: Structure of the Rust ProjectI-council-nominatedThis issue nominated for discussion in a meeting.S-activeStatus: Someone or some group is actively working on this.

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