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Inside my project called my-piston-project
, running cargo build twice in a row yields interesting results. After editing a file, I ran cargo build
and it said that my project is fresh. Without doing anything else, I ran cargo build again and it correctly recompiled.
ty@ty-VirtualBox:~/workspace/personal/rust/piston-tutorial$ cargo build
Fresh gl v0.0.1 (https://github.com/bjz/gl-rs)
Fresh piston v0.0.0 (https://github.com/PistonDevelopers/piston)
Fresh glfw v0.0.1 (https://github.com/bjz/glfw-rs)
Fresh glfw_game_window v0.0.0 (https://github.com/PistonDevelopers/glfw_game_window.git)
Fresh image v0.0.0 (https://github.com/PistonDevelopers/rust-image)
Fresh graphics v0.0.0 (https://github.com/PistonDevelopers/rust-graphics.git)
Fresh opengl_graphics v0.0.0 (https://github.com/PistonDevelopers/opengl_graphics.git)
Fresh my-piston-project v0.0.0 (file:/home/ty/workspace/personal/rust/piston-tutorial)
ty@ty-VirtualBox:~/workspace/personal/rust/piston-tutorial$ cargo build
Fresh gl v0.0.1 (https://github.com/bjz/gl-rs)
Fresh image v0.0.0 (https://github.com/PistonDevelopers/rust-image)
Fresh graphics v0.0.0 (https://github.com/PistonDevelopers/rust-graphics.git)
Fresh opengl_graphics v0.0.0 (https://github.com/PistonDevelopers/opengl_graphics.git)
Fresh piston v0.0.0 (https://github.com/PistonDevelopers/piston)
Fresh glfw v0.0.1 (https://github.com/bjz/glfw-rs)
Fresh glfw_game_window v0.0.0 (https://github.com/PistonDevelopers/glfw_game_window.git)
Compiling my-piston-project v0.0.0 (file:/home/ty/workspace/personal/rust/piston-tutorial)
This is the 3rd or 4th time this has happened to me, but because I tried to force it to recompile other times (by touch
ing files in the project) there wasn't a clear bug.
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