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gridbugsozkriff
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Newsletter 8: Slime99 (#97)
Co-authored-by: Andrey Lesnikov <ozkriff@gmail.com>
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content/posts/newsletter-008/index.md

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@@ -64,6 +64,23 @@ keep the other players from getting to theirs.
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[dynamaze-source]: https://github.com/boringcactus/dynamaze
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[@boringcactus]: https://github.com/boringcactus
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### [Slime99][slime99]
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![Slime99](slime99.png)
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[Slime99][slime99] by [@stevebob][] is an [open source][slime99-source]
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roguelike made for the [7 Day Roguelike 2020][7drl-2020] game jam.
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A traditional roguelike where the outcomes of attacking and defending are
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pre-determined and visible. Gameplay revolves around fighting slimes, adding to
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your sequence of combat outcomes, and using abilities to modify the order in
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which combat outcomes occur. It’s set in a neon sewer!
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[slime99]: https://gridbugs.itch.io/slime99
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[slime99-source]: https://github.com/stevebob/slime99
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[@stevebob]: https://github.com/stevebob
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[7drl-2020]: https://itch.io/jam/7drl-challenge-2020
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### [Will][will]
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![Will main menu](will_main.png)
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