Skip to content

Commit e6daae1

Browse files
Newsletter 10: Add Tetra (#142)
* Add Tetra content for newsletter 10 * Fix Tetra version number * Change formatting of Tetra section Co-authored-by: Andrey Lesnikov <ozkriff@gmail.com>
1 parent 3e94755 commit e6daae1

File tree

1 file changed

+16
-0
lines changed

1 file changed

+16
-0
lines changed

content/posts/newsletter-010/index.md

Lines changed: 16 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -82,6 +82,22 @@ Crate's repo has few examples with nearly each line of the code explained.
8282

8383
[Goods]: https://crates.io/crates/goods
8484

85+
### [Tetra 0.3.6][tetra-036]
86+
87+
[Tetra] is a simple 2D game framework, inspired by XNA and Raylib. This month,
88+
[version 0.3.6 was released][tetra-036], featuring:
89+
90+
- A new suite of functions for querying information about the player's connected monitors
91+
- Tweaks to the startup code, to ensure slow asset loading doesn't cause the window to hang
92+
- Several under the hood bug fixes
93+
94+
Additionally, planning for 0.4 has begun, which will
95+
[bring some changes to the `Font`/`Text` API][tetra-040].
96+
97+
[Tetra]: https://github.com/17cupsofcoffee/tetra
98+
[tetra-036]: https://twitter.com/17cupsofcoffee/status/1261381601524621312
99+
[tetra-040]: https://twitter.com/17cupsofcoffee/status/1256599606697308164
100+
85101
## Popular Workgroup Issues in Github
86102

87103
<!-- Up to 10 links to interesting issues -->

0 commit comments

Comments
 (0)