@@ -72,8 +72,8 @@ keep the other players from getting to theirs.
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Highlights of [ this month's update] [ will_blogpost ] include:
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- * Going [ open source] [ will_source ]
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- * Network play (early version)
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+ - Going [ open source] [ will_source ]
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+ - Network play (early version)
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[ will ] : https://azriel.im/will
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[ will_blogpost ] : https://azriel.im/will/2020/03/13/join-me/
@@ -198,76 +198,63 @@ Their [March updates][mun-march] include:
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[ mun-february] : (https://mun-lang.org/blog/2020/03/10/this-month-february
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[ mun-march ] : https://mun-lang.org/blog/2020/04/02/this-month-march
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- ### [ Amethyst]
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+ ### [ Amethyst] [ amethyst ]
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- Amethyst is a data-driven game engine written in Rust.
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+ [ ![ Amethyst logo ] ( amethyst-logo.png )] [ amethyst ]
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- #### [ 0.15.0 Release ] [ amethyst_release ]
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+ - [ Ametyst 0.15.0 was released ] [ amethyst_release ] :
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- This release brings the following improvements:
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+ - Better panic messages on ` stable ` Rust.
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+ - Support for setting log levels from configuration.
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+ - Text field rendering corrections.
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+ - Target multiple overlapping UI entities with events.
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- * Better panic messages on ` stable ` Rust.
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- * Support for setting log levels from configuration.
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- * Text field rendering corrections.
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- * Target multiple overlapping UI entities with events.
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-
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- #### ECS
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-
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- [ ` specs ` ] is the underlying ECS that powers Amethyst; there is an
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+ - [ ` specs ` ] is the underlying ECS that powers Amethyst but there's an
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[ ongoing prospect] [ amethyst_legion_rfc ] of moving to [ ` legion ` ] .
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-
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- [ ` @csherratt ` ] wrote an [ excellent post] [ amethyst_specs_legion ] comparing both
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- libraries, and an [ in-depth discussion] [ amethyst_ecs_discussion ] about
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+ [ @csherratt ] wrote an [ excellent post] [ amethyst_specs_legion ] comparing both
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+ libraries. Also an [ in-depth discussion] [ amethyst_ecs_discussion ] about
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archetypal and grouped ECS design took place on the forum.
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- #### [ Editor Prototype ] [ amethyst_editor_prototype ]
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+ ![ specs vs amethyst layout ] ( specs-vs-legion.png )
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- [ Atelier] [ amethyst_atelier ] is an asset management and processing framework for
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- games.
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-
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- Coupled with [ ` legion ` ] , [ ` @aclysma ` ] and [ ` @kabergstrom ` ] built an
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- editor prototype demonstrating the following
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+ - [ Atelier] [ amethyst_atelier ] is an asset management and processing
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+ framework for games.
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+ Coupled with [ ` legion ` ] , [ @aclysma ] and [ @kabergstrom ] built an
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+ [ editor prototype] [ amethyst_editor_prototype ] demonstrating the following
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capabilities:
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- * Prefab loading and saving
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- * Prefab hot-reloading
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- * Entity creation / deletion
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- * Component addition / removal
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- * Undo and Redo
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+ - Prefab loading, saving, and hot-reloading
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+ - Entity creation / deletion
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+ - Component addition / removal
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+ - Undo and Redo
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Check out the [ demo video] [ amethyst_editor_youtube ] and
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[ forum discussion] [ amethyst_editor_forum ] .
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- #### [ WASM Effort] [ amethyst_wasm_effort ]
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-
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- There is ongoing effort to bring WASM support to
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- Amethyst. Check out the [ contribution guide] [ amethyst_wasm_contribution_guide ]
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+ - There is an [ ongoing effort to bring WASM support to Amethyst] [ amethyst_wasm_effort ] .
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+ Check out the [ contribution guide] [ amethyst_wasm_contribution_guide ]
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and [ project board] [ amethyst_wasm_project_board ] for current status.
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- #### User Review
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-
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- [ ` @ToferC ` ] reviewed his experience using Amethyst to build a space combat game,
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- [ Paladin] [ amethyst_review_paladin ] . Check out his
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- [ review on youtube] [ amethyst_review_youtube ] and
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- [ respond on twitter] [ amethyst_review_twitter ] .
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+ - [ @ToferC ] reviewed their experience using Amethyst to build a space combat game,
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+ [ Paladin] [ amethyst_review_paladin ] . Check out the
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+ [ review on youtube] [ amethyst_review_youtube ] .
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- [ ` @aclysma` ] : https://github.com/aclysma
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- [ ` @csherratt` ] : https://github.com/csherratt
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- [ ` @kabergstrom` ] : https://github.com/kabergstrom
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- [ ` @ToferC` ] : https://github.com/ToferC
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+ [ @aclysma ] : https://github.com/aclysma
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+ [ @csherratt ] : https://github.com/csherratt
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+ [ @kabergstrom ] : https://github.com/kabergstrom
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+ [ @ToferC ] : https://github.com/ToferC
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[ `legion` ] : https://github.com/TomGillen/legion
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[ `specs` ] : https://github.com/amethyst/specs
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- [ Amethyst ] : https://amethyst.rs
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+ [ amethyst ] : https://amethyst.rs
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[ amethyst_atelier ] : https://github.com/amethyst/atelier-assets
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[ amethyst_ecs_discussion ] : https://community.amethyst.rs/t/archetypal-vs-grouped-ecs-architectures-my-take/1344
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[ amethyst_editor_forum ] : https://community.amethyst.rs/t/atelier-legion-integration-demo/1352
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[ amethyst_editor_prototype ] : https://github.com/aclysma/atelier-legion-demo
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- [ amethyst_editor_youtube ] : https://www. youtube.com/watch?v=9Vwi29RuQBE
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+ [ amethyst_editor_youtube ] : https://youtube.com/watch?v=9Vwi29RuQBE
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[ amethyst_legion_rfc ] : https://github.com/amethyst/rfcs/issues/22
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[ amethyst_release ] : https://amethyst.rs/posts/release-0-15-0
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[ amethyst_review_paladin ] : https://github.com/ToferC/paladin
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- [ amethyst_review_twitter ] : https://twitter.com/ToferC/status/1243361926786080768
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- [ amethyst_review_youtube ] : https://www.youtube.com/watch?v=avW2Nr6ak-o
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+ [ amethyst_review_youtube ] : https://youtube.com/watch?v=avW2Nr6ak-o
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[ amethyst_specs_legion ] : https://csherratt.github.io/blog/posts/specs-and-legion/
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[ amethyst_wasm_contribution_guide ] : https://github.com/amethyst/amethyst/tree/wasm/docs/CONTRIBUTING_WASM.md
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[ amethyst_wasm_effort ] : https://community.amethyst.rs/t/wasm-effort/1336
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