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Newsletter 13: Roguelike Amethyst talk + blog posts (#239)
Co-authored-by: Andrey Lesnikóv <ozkriff@gmail.com>
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content/posts/newsletter-013/index.md

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@@ -102,6 +102,35 @@ work with graphics in Rust using [SDL2][sdl2] library.
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[@bugzmanov]: https://twitter.com/bugzmanov
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[sdl2]:https://www.libsdl.org/
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### [Beginning Game Development with Amethyst][rustconf-talk-video]
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[![youtube preview](rustconf-amethyst-talk.png)][rustconf-talk-video]
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^ _Click to [watch the talk][rustconf-talk-video]._
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Getting started with Rust + gamedev can be intimidating. At
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[RustConf 2020][rust-conf-2020], [Micah Tigley] gave a talk about their experience
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beginning game development using the [Amethyst][amethyst-link] game engine and
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learning about ECS by implementing examples that aim to be accessible for
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beginners.
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Supporting blog posts for talk:
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- [Creating a Simple Spritesheet Animation with Amethyst][micah-blog-part1]
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- [Running Animation][micah-blog-part2]
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- [Camera Follow System][micah-blog-part3]
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The source code for the [demo can be found here][micah-demo-src].
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[Micah Tigley]: https://twitter.com/micah_tigley
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[rustconf-talk-video]: https://www.youtube.com/watch?v=GFi_EdS_s_c
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[micah-blog-part1]: https://mtigley.dev/posts/sprite-animations-with-amethyst
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[micah-blog-part2]: https://mtigley.dev/posts/running-animation
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[micah-blog-part3]: https://mtigley.dev/posts/camera-follow-system
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[micah-demo-src]: https://github.com/tigleym/sprite_animations_demo
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[amethyst-link]: https://amethyst.rs/
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[rust-conf-2020]: https://rustconf.com
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### [Chargrid Roguelike Tutorial 2020][chargrid-roguelike-tutorial-2020]
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![Chargrid Roguelike Tutorial 2020](chargrid-roguelike-tutorial-2020.png)
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