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steam-master-server-implementation

Implemented from the protocol description at https://developer.valvesoftware.com/wiki/Master_Server_Query_Protocol

Things that are unimplemented:

  • Being tested at all lol.
  • Rate-limiting.

The wiki's example packets for "joining" the master server don't include things like server hostname & gametype, but I implemented those fields anyway.

License

AGPL-3.0-or-later because it scares people.

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