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Copy pathrandom.cc
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58 lines (47 loc) · 1.48 KB
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/* -*- Mode: C++; c-basic-offset: 2; tab-width: 2; indent-tabs-mode: nil -*-
*
* Quadra, an action puzzle game
* Copyright (C) 1998-2000 Ludus Design
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "random.h"
#include <time.h>
#include "types.h"
Random ugs_random;
Random::Random() {
set_seed(time(NULL));
}
Random::Random(time_t p) {
set_seed(p);
}
uint16_t Random::rnd(int _and) { // better proc
int tmp;
seed = seed * 0x41c64e6d + 0x00003039;
tmp = int(seed >> 10);
return static_cast<uint16_t>(tmp & _and);
};
uint16_t Random::crap_rnd(int _and) { // crappy proc
int tmp;
tmp = int(seed * 0x41c64e6d + 0x00003039);
seed = tmp >> 10;
return static_cast<uint16_t>(tmp & _and);
};
time_t Random::get_seed() const {
return seed;
}
void Random::set_seed(time_t p) {
seed = p;
}