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57 lines (47 loc) · 1.41 KB
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/* -*- Mode: C++; c-basic-offset: 2; tab-width: 2; indent-tabs-mode: nil -*-
*
* Quadra, an action puzzle game
* Copyright (C) 1998-2000 Ludus Design
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _HEADER_ATTACK
#define _HEADER_ATTACK
enum Attack_type {
ATTACK_LINES,
ATTACK_NONE,
ATTACK_BLIND,
ATTACK_FULLBLIND,
ATTACK_LAST
};
struct Attack {
Attack_type type;
int param;
Attack()
: type(ATTACK_LINES),
param(0) {
}
const char* log_type() {
switch (type) {
case ATTACK_LINES: return "lines";
case ATTACK_NONE: return "none";
case ATTACK_BLIND: return "blind";
case ATTACK_FULLBLIND: return "fullblind";
case ATTACK_LAST: return "unknown";
}
return "unknown";
}
};
#endif